I 've just released a new version.
As anticipated, this version comes without openssl support.
Beside recompiling against godot 2.1.4-stable
, the main change is the initial / experimental support for the vc4 driver. Each binary should now work on both jessie and stretch and with both the classic and the new opengl driver..
Note that vc4 support is quite minimal at this stage (e.g. fixed-sized window only, no fullscreen). I've released early so I might be able to get some feedback on the auto detection / dynamic loading code sooner rather than later. Also note that if you are confident that you can get your users to enable the vc4 driver, the official godot/x11 platform is a better alternative.