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Xbox 360 games on Raspberry Pi

Posted: Sun Jun 09, 2013 1:40 pm
by caljustcal
Does anyone know how to play Xbox games on Pi, because apparently you can! :D

Re: Xbox 360 games on Raspberry Pi

Posted: Sun Jun 09, 2013 5:00 pm
by Jessie
No and not even close to possible. I'm assuming this was a little sarcasm.

Re: Xbox 360 games on Raspberry Pi

Posted: Sun Jun 09, 2013 5:04 pm
by OtherCrashOverride
caljustcal wrote:Does anyone know how to play Xbox games on Pi
1) Lift up Xbox.
2) Insert Raspberry Pi underneath.
3) Play Xbox games on Pi.

Note: This procedure has only been tested with Model B. Make sure you are using the most recent Rasbian image from the download page.

Re: Xbox 360 games on Raspberry Pi

Posted: Sun Jun 09, 2013 5:18 pm
by Heater
caljustcal
...because apparently you can!
Where on earth did you get that idea from?

I would suggest that if you have a Raspberry Pi you already have a enough of a game learning the ins and outs of the Pi and Linux and programming and making your own games. It's infinitley more fascinating and renders the xbox redundant.

Re: Xbox 360 games on Raspberry Pi

Posted: Sun Jun 09, 2013 7:38 pm
by Oysterville
Perhaps the article was about using an Xbox360 controller with a Pi, which I've heard about. Simple misunderstanding.

Re: Xbox 360 games on Raspberry Pi

Posted: Mon Jun 10, 2013 7:41 am
by mrpi64
Pi is way too slow. ans single core!

Re: Xbox 360 games on Raspberry Pi

Posted: Mon Jun 10, 2013 2:53 pm
by JxPond
If the OP was about using a X360 Controller, one would need one of the Standard USB Wired / Corded versions. A Wireless will not work as it's RF Frequency and not Bluetooth like PS3 Controllers.

"But there's a cord you can get for the Wireless ones" you might be saying.... Well all that one does is charge your controller. All communication is still done wirelessly.

As far as gaming power the Pi is somewhere between a PS2 and Xbox Classic in Capabilities but that's only if you program it yourself. As far as emulation goes it's much slower because there's translation overhead.

Re: Xbox 360 games on Raspberry Pi

Posted: Thu Jun 05, 2014 2:15 pm
by guythatneedsyourhelp
No, although the GPU on the pi is the equivalent to that of an original xbox, playing the games requires xbox specifications, even if it is emulated.

Re: Xbox 360 games on Raspberry Pi

Posted: Fri Jun 06, 2014 10:33 am
by 4thdwarflord
mrpi64 wrote:Pi is way too slow. ans single core!
And even if th 360 was 700MHz, the 360 has a PowerPC processor, like older iMacs (including my one).

Re: Xbox 360 games on Raspberry Pi

Posted: Fri Jun 06, 2014 10:38 am
by BMS Doug
OtherCrashOverride wrote:
caljustcal wrote:Does anyone know how to play Xbox games on Pi
1) Lift up Xbox.
2) Insert Raspberry Pi underneath.
3) Play Xbox games on Pi.

Note: This procedure has only been tested with Model B. Make sure you are using the most recent Rasbian image from the download page.
It must be noted that this is the correct procedure, reports of following other procedure have been confirmed to result in the destruction of pi's.

Incorrect procedure: do not follow!
1) Lift up Gamer.
2) Insert Raspberry Pi underneath.
3) Play Xbox games while sitting on Pi.

Re: Xbox 360 games on Raspberry Pi

Posted: Fri Jun 06, 2014 11:28 am
by RaspberryPiBoy
While I enjoy my xbox with great graphics, for me it does not beat playing all the old arcade games on the Raspberry pi with Xbox Controller. The old games might not have the fancy graphics, but are very fun to play and quite simple. These days they seems to be too much fancy controls to worry about, and countless minutes of boring intro screens.

How I wish the good old days of proper arcades would return instead of these modern rubbish ones with ticket machines, push 2p machines etc.

Is making a time machine possible with a Raspberry Pi? LOL. PLEASE TRANSPORT ME TO THE 1980's and 1990's ....

Re: Xbox 360 games on Raspberry Pi

Posted: Thu Sep 03, 2015 6:41 am
by Zyleph
https://www.raspberrypi.org/help/faqs/
The GPU provides OpenGL ES 2.0, hardware-accelerated OpenVG, and 1080p30 H.264 high-profile encode and decode. The GPU is capable of 1Gpixel/s, 1.5Gtexel/s or 24 GFLOPs of general purpose compute and features a bunch of texture filtering and DMA infrastructure. This means that graphics capabilities are roughly equivalent to the original Xbox’s level of performance.

Re: Xbox 360 games on Raspberry Pi

Posted: Thu Sep 03, 2015 10:05 am
by marked
An alternative might be some streaming method like Limelight/Moonlight embedded?

It was recently (June/July) announced that Windows 10 would support streaming from XBox 360 - mashed together with the above for streaming games from Nvidia GPUs it isn't that far off that a raspberry pi can support the streaming display of games - not running the actual code.