Grab a window by it's title bar and move it around quickly. Watch all that smearing. Better Desktop experience? That's a joke. (Try the same on an older Pi without the 3D stuff for comparison).
Very different when Compositing is on or off in Gentoo64.
Hmm getting the latest Raspbian now, it's a bit old, Sep 2019, update/upgrade could take some time.
Have not tried mesa 19.3.2 on Raspbian.
Failed to download twice, looks like I will need to use Lite and put a desktop on it.
It failed too?
oh well wait and try again tomorrow.
Open source drivers make it easier for baremetal guys to figure out how they work.
A few of us want simple 3D stuff without x11/Linux bloat.
I'm more interested in it "just working" and using it than fixing it
Or learning how it works while waiting?
I am happy with slow progress, if it all worked perfectly there would be no time to learn the stuff that does work.
Very big and long, slow progress to learn everything about Linux and 3D graphics.
If it takes 2-3 years to bring Vulkan out that is good.
That should be just enough time to learn OpenGL/GLES 3.1/3.2.
3D resources could be put into a niche educational alternative.
What seems to be lacking is an Unreal or Unity solution.
So disappointed when that Unity Workshop article came out, I don't have a PC at home now, just lots of Pi's.
I had thought about the old Blender which had the game engine.
Been playing with GLSL Shaders for the last few months, Python can use them fine.
So can C, C++ Rust, Go, Free Pascal, BBC Basic and probably more I have not tested.
If there was a 3D game book like the recent Retro Pi games that would be nice.
Now that we have Compute Shaders lots of near Desktop things are now possible.
So much to learn.
Minetest is still open?
Hmm can it use Compute Shaders?
I'm dancing on Rainbows.
Raspberries are not Apples or Oranges