What does GlGet for GL_MAX_TEXTURE_SIZE return ?paddyg wrote:Has anyone ever run into an issue with textures greater than 1024x1024 on the rpi? The reason I ask is because I'm trying to do 'exact' rendering of images as part of the pi3d library and they 'go wrong' when I try and use larger images. I have taken out anything from our code (I think) that might be trying to rescale the image.
If people say they have used bigger textures then I will continue searching for a bug in my code.
[Shader code on https://github.com/tipam/pi3d/blob/inte ... 2d_flat.fs might be hard going out of context]