Thanks! I've just added another section to the wiki page with a guide on how to use the SDK to make a test call to the Pi. Which is about as far as I've got with SkypeKit for the time beingVortex wrote:Great to hear you got it working
Yeah, it's not easy. Hopefully the new guide should help; if you're still having problems, post up here or look for me on #raspberrypi-dev on irc.freenode.net and I'll try to help.Vortex wrote:I have been trying but getting stuck all the time
We (some number of Raspberry Pi users, each with his own skypedev account of course) trying to develop skype product/client/software/component for Raspberry Pi device.
Raspberry Pi is an ARM GNU/Linux box for $25 based on Broadcom ARMv5 SoC board without display(only RSA & HDMI output), peripheral devices(no preinstalled mouse, keyboard, webcam, no audio-in jack) or preinstalled OS. So, each user choose own OS to install, like debian, ubuntu, fedora, gentoo or even LFS and also choose peripheral components they would like to use(usb or SPI webcam, usb soundcard for audio-in etc...)
The question is - would our software pass software certification and can we get distribution key for application, or does such software components for ARM microcontrollers can only be certificated with Skype hardware certification?
Thank you in advance!
Why "minus camera"? camera and audio is also planned...A SkypePi would be the perfect size to turn any tv into a Skype-enabled monitor (minus the camera).
SkypeKit is actually a daemon and you can code your client in many languages... Building daemon for daemon will be just waste of RPi resources and how do you imagine support for many languages? Plugin system with language interpreters for RPi? I don't think this will work well and smooth enough... And what about Video Calls? How do you imagine transition of video streams to plugins?I think the way to go would be to make some sort of skype daemon (here I'm thinking of some sort of mpd style application)
something smart enough to run alone as a proper skypeclient being controlled from the command line but which at the same time would allow relatively easily to code your custom GUI over it in basically whatever language you'd like.
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