It's a fun sounding idea, and I hope someone makes a system using just that, but it's outside the scope we got going for this game
I actually have a couple ideas to help with overcoming the issue of information/syntax overload. We're not just going to drop them cold turkey into this world, it's very much going to be designed in such a fashion that you slowly get introduced to the various programming functions. That said, we're really hoping that this game is an effective and fun way to learn programming on your own so I'm rather committed to keeping things on a real world programming language level
We're probably thinking of different age groups here. I just remember those first introductions to computers on the BBC with crane-loading and treasure-map navigating games that required simple input strings. Although maybe we can skip the 'my-first-computer' aspect of those games nowadays...