Page 1 of 1

Flare fast enough on RPI?

Posted: Thu Jul 19, 2012 12:17 pm
by PjotrOrial
Hello,

I started contributing to flare at http://flarerpg.org/ a while ago and did some code re-factoring to
lower the CPU usage. I haven't received my pi yet, but I wonder if the game works works smooth on the raspberry.
Is there somebody willing to try the game from the latest master branch:

Code: Select all

git clone --depth 1 git://github.com/clintbellanger/flare.git
cd flare
cmake . && make 
./flare
Going into options and disabling all the CPU hungry video stuff may help before playing :)
Cloning the repository and compiling takes a lot of space unfortunately (651MB) as the not only needed graphics are checked out but also the blender files which were used to create the art.
The only dependency of flare are various SDL packages, not sure if that is already running in acceptable speed at the pi?

Re: Flare fast enough on RPI?

Posted: Fri Oct 19, 2012 9:35 pm
by makrohn
Using minicore, 640x480 reslution, and low quality textures, I was able to achieve 20fps. Felt a little laggy.

Using 320x240 resolution, it worked great, with full 30fps!