Just got a new raspberry pi3 and loving it so far!
However, I am trying to get an SDL2/GLES20 based project going and am having some problems.
For starters, it wont run at all. SDL_CreateWindow always fails with 'Could not get EGL display'.
Could this be because I'm running the app from the 'desktop' and I should be running it gui-less?
If so, does this mean we only get accelerated GLES20 in 'fullscreen' mode, not in a desktop window?
I did have some luck with a plain OpenGL build, but of course it's software emulated and VERY slow. Tried the experimental HW driver for GL too, and it worked (once) but was a bit glitchy. Besides, the GLES20 HW driver should be the cleanest/fastest, right?
Any clues greatly appreciated!