Just picked up a Raspberry Pi (not the brand new 4-core version!) with the intention of using it to program some retro-style games. The whole system kindof takes me back to the excitement of my ZX81 days (yes, I'm that old! - just!)
Thinking along the lines of 3D Monster Maze / Manic Miner / Starquake / Dynamite Dan (general flip screen collect this and that games).
Am wondering what's the best way of doing this is, in terms of language, graphics handling, etc.
I have quite a bit of games programming experience using the like of darkbasic pro, glbasic, blitz, etc but have never used Linux, RISC (despite still owning an A3000) or Python.
I've gone with the recommended install and have Python as an installed language but, as its interpreted rather than compiled I'm wondering whether it would be quick enough for a platformer?
Any help would be appreciated - I'm not looking to create the 'next big thing' just come up with something playable and have some fun learning as part of the process.