olah.istvan.gergely
Posts: 2
Joined: Thu Sep 08, 2011 7:18 pm

Re: Cloud gaming on Raspberry pi?

Thu Sep 08, 2011 9:13 pm

Is there any chance to run Onlive ( client ), or Gaikai ( in browser)?

obarthelemy
Posts: 1399
Joined: Tue Aug 09, 2011 10:53 pm

Re: Cloud gaming on Raspberry pi?

Thu Sep 08, 2011 9:33 pm

do they support ARMv6 ?

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emercer
Posts: 165
Joined: Sun Aug 07, 2011 1:54 am
Location: Sao Paulo, Brazil
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Re: Cloud gaming on Raspberry pi?

Fri Sep 09, 2011 1:17 am

The OnLive Micro Console is probably already running Linux on ARM, so it's quite likely to run on the RasPI. Gaikai depends on Java + LWJGL + PulpCore. Apparently, LWJGL was ported to ARM, but I don't know about PulpCore.

iAreNewb
Posts: 59
Joined: Sun Aug 28, 2011 4:27 pm

Re: Cloud gaming on Raspberry pi?

Fri Sep 09, 2011 2:08 am

There was another forum post about running Java on ARM, which is currently controversial, apparently. A lot to do with Oracle's licensing issues regarding Java for embedded devices.

Artum
Posts: 2
Joined: Fri Sep 09, 2011 1:00 pm

Re: Cloud gaming on Raspberry pi?

Fri Sep 09, 2011 2:03 pm

The problem with running OnLive on the RPi is that they do not have a Linux client. To my knowledge, no one has been able to get the OnLive client to run in a Linux environment, either. The two together would be simply amazing, though. Here's hoping.

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emercer
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Location: Sao Paulo, Brazil
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Re: Cloud gaming on Raspberry pi?

Sat Sep 10, 2011 12:14 am

Quote from emercer on September 9, 2011, 02:17
The OnLive Micro Console is probably already running Linux on ARM, so it's quite likely to run on the RasPI.

http://onlivefans.com/showthre.....ro-Console

Here's some fine discussion on the hardware and software behind the Micro Console.

http://www.tomshardware.com/ne.....12904.html

Testing of the OnLive beta client for Android. Again, Linux on ARM. OnLive might not be distributing their client software, but it certainly exists :D

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