... <br/> <br/> its much better to setup a virtual machine (debian please crosscompiling environment so you can run it on a windows pc using the free and excellent virtualbox<br/> ...
... <br/> its much better to setup a virtual machine (debian please crosscompiling environment so you can run it on a windows pc using the free and excellent virtualbox ...
... OpenGL ES SDK demo?<br/> <br/> I don't have other linux boxes to cross-compile on (successful use of RPi may change that.. if RPi acts as ... <br/> <br/> I don't have any real world figures, but when I was compiling the various performance test apps, which admittedly were C not ...
... is a pretty big C/C++program on the Raspi alpha device, 256MB, no crosscompiling. It took ages to build (5hrs vs 10 minutes on my twin core Ahtlon desktop with 4GB), ...
... it.<br/> <br/> Cons:<br/> <br/> I have a good desktop that I can use to cross-compile everything, but it is still a hurdle to set cross-compiling up, not to mention that I use Windows as my OS-of-choice so I would have to do that ...
... to "CLI", which stands for Command Line Interface.<br/> <br/> Compiling - The process of building computer code into a program that a user ... OpenGL was originally developed by Silicon Graphics Inc., and defines a cross-platform standard for programmers to interface with graphics hardware. ...
<t>cnxsoft said: <br/> <br/> <br/> I"m compiling some program where I would like to enable the FPU.<br/> <br/> I"m now trying ... I"m using Emdebian toolchain, but I guess the flags should be the same for all cross-compilers.<br/> <br/> In the emulator if I use:<br/> <br/> CFLAGS="-march=armv6 ...
<t>I'm compiling some program where I would like to enable the FPU.<br/> <br/> I'm now trying the ... ARM1176. I'm using Emdebian toolchain, but I guess the flags should be the same for all cross-compilers.<br/> <br/> In the emulator if I use:<br/> <br/> CFLAGS="-march=armv6 -mfpu=vfp ...
<r>Many thanks Gert.<br/> <br/> I'm having trouble cross-compiling ( ARM and X86 ) using the Codesourcery C++ Lite gcc setup ... Any C - Posix experts in ...
... support code you have to implement in Scheme (and when).<br/> <br/> For crosscompiling/linking you already have a filesysem on the host. If/when your code becomes self-hosting, ...
... for each architecture. In this point is where you have to chose: native compiling on the Pi (Slower. Much slower, probably). or cross-compiling from your desktop.<br/> <br/> Vamos a ver si nos entendemos <E>:)</E><br/> ...
... (que probablemente sea lento de narices) o en otro ordenador, haciendo cross-compiling (Esto es, compilando en un x86 por ejemplo el código para ARM). Ya te digo que lo ...
... Win 8 for ARM will only work with some very specific chips. They are compiling 3 seporate versions: Tegra, OMAP, and Snapdragon. None of the 3 are cross compatible, metro designed apps from what I have read will run on a compatiblility layer ...
... in my sig. ARM, and Debian+lxde version.<br/> UKscone's stuff is a cross-compiling toolchain for 386 in a VM.<br/> I haven't looked a Vgrade's stuff.<br/> <br/> the ...
... has big screens... So they use a Virtual machine or an emulator or a cross-compiler.<br/> probably depends on what your are working on. In my ... or via network. If it doesn't feel fast enough one might consider cross-compiling, but from my view it's the second best way.</r>
<t>Model B : I feel ethernet is essential for me if cross-compiling on a development PC for R-Pi and I have a wired-LAN rather than Wi-Fi environment. Twice ...
... for ARM as they are for x86? As in I can follow the book except just cross-compile for ARM instead of x86 and use an arm kernel? <br/> <br/> I ... OS tryminix3.org<br/> <br/> If you just want an easy way to start ARM compiling and simulation try one of the virtual machines mentioned before ...
... <br/> roughly speaking you apt-get all the required toolchain cross compilers etc... by following instruction on handhelds.org then configure ... for arm would be around 1mb?<br/> <br/> I only ever got as far as compiling the gpe image for an ipaq hx4700.<br/> <br/> As a side note I would ...
... questions afterwards in another thread...<br/> <br/> Scratchbox2 - Cross compilation tool developed by and still currently maintained by Nokia ... to do that...) to empower easy development that looks/acts like you are compiling on the target system without using emulation to do it. Uses cross-compilers ...
... thanks tufty that is very useful. With a bit of tweaking I've got it cross-compiling under Windows using the CodeSourcery G++ Lite compiler, so thanks to yourself and ...
... powerful (objects, classes, overloading, etc.)<br/> open source<br/> cross-compiling from and to to almost every platform<br/> fast. Both the compile process and the ...