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by lb
Sat Feb 04, 2012 1:29 am
Forum: General discussion
Topic: Can i use raspberry pi mainly for web browsing?
Replies: 62
Views: 23833

Re: Can i use raspberry pi mainly for web browsing?

dom, if the 2D engine is really quite capable, it should be easy to come up with a full-featured EXA driver that covers all basic hooks (Solid, Copy, Composite, UTS, DFS). That's enough to get speedy 2D, for the most part.

Can we have docs for this?
by lb
Fri Feb 03, 2012 5:47 pm
Forum: General discussion
Topic: Can i use raspberry pi mainly for web browsing?
Replies: 62
Views: 23833

Re: Can i use raspberry pi mainly for web browsing?

<t>A serious problem is the lack of an X.org DDX driver for the Pi. Without any 2D acceleration, browsing the web is bound to be sluggish, especially scrolling and animations will be slow. That said even with all graphics acceleration bits in place and working fast, you won't see desktop-like or eve...
by lb
Sun Jan 29, 2012 7:40 pm
Forum: General discussion
Topic: OpenGL ES extensions and limits
Replies: 14
Views: 18788

Re: OpenGL ES extensions and limits

<r>Can someone what a Pi in their possession please compile (gcc -o eglinfo eglinfo.c -lEGL -lGLESv2) and run this program?<br/> <br/> <URL url="http://pastebin.com/Vnje5sEe">http://pastebin.com/Vnje5sEe</URL><br/> <br/> This works fine on my netbook with Mesa EGL and OpenGL ES 2.0, and hopefully it...
by lb
Sun Jan 29, 2012 4:15 pm
Forum: General discussion
Topic: Can android os be ported
Replies: 25
Views: 8604

Re: Can android os be ported

<t>JamesH said: <br/> <br/> <br/> I'm of the opinion that ICS will be too much, and Gingerbread is the best option. But I think it will be pretty slow, and difficult to architect in the hardware acceleration for graphics since gingerbread doesn't use OpenGL/VG, so you need some sort of wrapper. A bi...
by lb
Sun Jan 29, 2012 2:41 pm
Forum: Off topic discussion
Topic: Rant: Netbooks were better three years ago
Replies: 32
Views: 8124

Re: Rant: Netbooks were better three years ago

<t>nobbit said:<br/> <br/> <br/> What I want in a netbook:<br/> 9-10" size. Bigger than that and it"s not for me.<br/> At least 900 MHz. Lower might work, but I don"t think so.<br/> 1 GB RAM. I"ve never needed more on the one I have.<br/> 20 GB SSD. Again, never needed more on the one I have.<br/> M...
by lb
Sun Jan 29, 2012 2:32 pm
Forum: General discussion
Topic: Does the soc have hardware encryption acceleration?
Replies: 9
Views: 5396

Re: Does the soc have hardware encryption acceleration?

Are export restrictions for cryptography still an issue? That's quite silly... I remember this stopped being a problem, at least for web browsers, in the late 90s?
by lb
Sun Jan 29, 2012 2:26 pm
Forum: General discussion
Topic: OpenGL question
Replies: 12
Views: 3206

Re: OpenGL question

<t>You don't need an OpenGL ES "emulator" to write OpenGL ES code on a desktop machine. OpenGL ES 2.0 is almost completely a subset of OpenGL 3.2, and if you stick to the subset ES 2.0 implements, you're usually fine. Moreover, most desktop GL implementations include the GL_ARB_ES2_compatibility ext...
by lb
Sun Jan 29, 2012 2:05 pm
Forum: General discussion
Topic: OpenGL ES extensions and limits
Replies: 14
Views: 18788

Re: OpenGL ES extensions and limits

<t>JamesH said:<br/> <br/> <br/> I think this has been asked before, and I seem to remember  posting the results on glGetString returns. Try a forum search. <br/> <br/> <br/> <br/> I did search the forums of course, but didn"t find anything. Now I did another query for "glGetString" and that did it....
by lb
Sat Jan 28, 2012 8:28 pm
Forum: General discussion
Topic: For those looking for a mediaplayer only
Replies: 80
Views: 19680

Re: For those looking for a mediaplayer only

I think there is some merit to OP's suggestion.

That is, if you need a gadget that just works as a small HTPC-like video player, without fiddling around and a lot of work by yourself, Raspberry Pi is definitely not the right device to get, especially not in this early stage.
by lb
Sat Jan 28, 2012 8:14 pm
Forum: General discussion
Topic: OpenGL ES extensions and limits
Replies: 14
Views: 18788

Re: OpenGL ES extensions and limits

<t>What OpenGL ES 2.0 extensions are supported on the Pi? What are the limits of the implemention (number of texture units, shader attributes, etc.)? In short, what do glGetString and glGetIntegerv return for all possible parameters?<br/> <br/> Also, is only OpenGL ES 2.0 supported, or 1.1 as well?<...

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