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by antiriad
Thu Aug 21, 2014 9:38 pm
Forum: Gaming
Topic: A jungle of MAME? :)
Replies: 6
Views: 1607

Re: A jungle of MAME? :)

So what's the meaning of Libretro/Retroarch? Shouldn't Retroarch be optimized also for Raspberry?
Why Picodrive on Retroarch it is in full speed on Raspberry? It is thanks to Retroarch or to the optimized code exclusively of Picodrive itself? The same doubt for MAME on Retroarch...
by antiriad
Thu Aug 21, 2014 9:02 pm
Forum: Gaming
Topic: A jungle of MAME? :)
Replies: 6
Views: 1607

Re: A jungle of MAME? :)

OK but my question is... why it is faster?
by antiriad
Thu Aug 21, 2014 1:27 pm
Forum: Gaming
Topic: A jungle of MAME? :)
Replies: 6
Views: 1607

A jungle of MAME? :)

Hi, I know yet that in the Raspberry panorama Advance MAME is slow, MAME4ALL under Retroarch is better and MAME4ALL Pi by Squid is the fastest, but please I would like to better understand what are the *real* differences between running an (old) version on Advance MAME compiled on rPi, MAME4ALL Pi b...
by antiriad
Thu Aug 21, 2014 1:03 pm
Forum: Gaming
Topic: Fast booting buildroot based libretro emulator
Replies: 71
Views: 16390

Re: Fast booting buildroot based libretro emulator

Hey all, I was getting annoyed with the length of time it took to start up my pi for a quick SF2 battle, so decided to invest some time making a simple buildroot based image with RetroArch and Emulation Station. I just released a 0.1 version over here: https://github.com/rmaz/rpi-emulator-buildroot...
by antiriad
Mon Aug 11, 2014 5:38 pm
Forum: Gaming
Topic: Some general advice for a rPi dedicated to gaming?
Replies: 0
Views: 414

Some general advice for a rPi dedicated to gaming?

Hi, after experiencing with Retroarch, Advance Menu and other software (also not gaming-oriented) I'd like to start over with a fresh installation of Raspbian, and have a clean and "slim" system optimized for gaming and emulation. I currently run at boot AdvMenu and/or Retroarch compiled by myself, ...
by antiriad
Sun Aug 10, 2014 3:07 pm
Forum: Gaming
Topic: RetroArch on Raspbian: the tutorial
Replies: 204
Views: 161276

Re: RetroArch on Raspbian: the tutorial

Hi, on page 3 of this thread Vanfanel wrote: However, if you want to squeeze the last bit of performance, you can do various things: -Add specific Rpi CPU CFLAGS to the Makefiles (or Makefile.libretro) you use to compile. These are: -Ofast -march=armv6 -mfpu=vfp -mfloat-abi=hard This is really inter...
by antiriad
Sun Aug 10, 2014 8:44 am
Forum: Gaming
Topic: RetroArch on Raspbian: the tutorial
Replies: 204
Views: 161276

Re: RetroArch on Raspbian: the tutorial

antiriad I'm not convinced by the Golden Axe uncensored/bloodier revision (I think its a fake/hack!), it does work in AdvMAME though! In the Hunt is an M92 Board Title so may well work in AdvMAME but wouldn't be fast enough to be viable. I seem to recall the PocketSNES Core was a simple configure a...
by antiriad
Sat Aug 09, 2014 7:12 pm
Forum: Gaming
Topic: RetroArch on Raspbian: the tutorial
Replies: 204
Views: 161276

Re: RetroArch on Raspbian: the tutorial

antiriad PiSNES and the RetroArch PocketSNES Core are similar in performance, but differ from ROM to ROM on compatibility/accuracy. PocketSNES, unlike PiSNES will run SperFX Titles but not at a good enough speed to be realistically playable. As far as MAME4ALLPi is concerned I haven't noticed any i...
by antiriad
Sat Aug 09, 2014 6:44 pm
Forum: Gaming
Topic: RetroArch on Raspbian: the tutorial
Replies: 204
Views: 161276

Re: RetroArch on Raspbian: the tutorial

As far as SNES Emulation is concerned, there is little to choose between PiSNES and the PocketSNES Core. Hi and thank you. Do you mean that PiSNES and PocketSNES Core are almost the same, or that PiSNES is much faster? By the way, it seems that there are some MAME cores with a better roms support t...
by antiriad
Sat Aug 09, 2014 4:58 pm
Forum: Gaming
Topic: RetroArch on Raspbian: the tutorial
Replies: 204
Views: 161276

Re: RetroArch on Raspbian: the tutorial

Thanks to this thread and your suggestion finally I have an almost-perfect Sega Genesis and Nintendo NES micro-console in my rPi! Scrolling is perfectly fluid, controls are perfect... THANK YOU! :D I'm even using the shader "scanlines" with no noticeable impact on speed. :twisted: On the "Ecosystem"...
by antiriad
Tue Aug 05, 2014 12:05 pm
Forum: Gaming
Topic: RetroArch on Raspbian: the tutorial
Replies: 204
Views: 161276

Re: RetroArch on Raspbian: the tutorial

Thank you very much for your explanation, especially about the different location of the config file. But maybe it is possible, in the rc.local, to add, after Retroarch, a command of shutdown so that when Retroarch is terminated (quitted) the RPi goes correctly off? If I remove the power in command ...
by antiriad
Mon Aug 04, 2014 6:11 am
Forum: Gaming
Topic: RetroArch on Raspbian: the tutorial
Replies: 204
Views: 161276

Re: RetroArch on Raspbian: the tutorial

Hi, another (easy one?) question please. I'd like to run the retroarch --menu command at boot of Raspberry. I'd like also to shut down Raspberry when I quit the Retroarch menu. Maybe it is possible to set at boot the two commands, one after the other? (I mean: when "retroarch --menu" is ended/quitte...
by antiriad
Sun Aug 03, 2014 10:09 am
Forum: Gaming
Topic: RetroArch on Raspbian: the tutorial
Replies: 204
Views: 161276

Re: RetroArch on Raspbian: the tutorial

antiriad I cant help you there my friend as I don't use shaders! I'm not a great fan of the various effects/filters in emulators like HQ2, supereagle etc. (I think they look awful!). I usually play on real CRT, but I'd like to try the phosphor shader on HDMI. ;) Nevertheless, thank you very much fo...
by antiriad
Sun Aug 03, 2014 9:51 am
Forum: Gaming
Topic: RetroArch on Raspbian: the tutorial
Replies: 204
Views: 161276

Re: RetroArch on Raspbian: the tutorial

Hi welshy, I bought a cheap USB controller, and it works like a charm! :D Thank you! Just one more question about shaders: I've downloaded a pack of shaders yet optimized for Raspberry Pi (for Retropie). These are a lot of .glslp files in my retro/shader/ folder. How can I enable one of it? I launch...
by antiriad
Sat Aug 02, 2014 3:44 pm
Forum: Gaming
Topic: RetroArch on Raspbian: the tutorial
Replies: 204
Views: 161276

Re: RetroArch on Raspbian: the tutorial

Thank you very much, I'll check it.
But it is normal that RetroArch is sensibly slower with xboxdrv activated? :(
by antiriad
Sat Aug 02, 2014 1:25 pm
Forum: Gaming
Topic: RetroArch on Raspbian: the tutorial
Replies: 204
Views: 161276

Re: RetroArch on Raspbian: the tutorial

Hi and thank you for your support! The joystick is recognized now, but I got two problems: - I cannot move (I'm using a Hori Dead Or Alive 4 Arcade Stick for Xbox360) but buttons are OK - since I've enabled in /etc/rc.local the following code to enable the arcade stick xboxdrv --trigger-as-button --...
by antiriad
Sat Aug 02, 2014 11:42 am
Forum: Gaming
Topic: RetroArch on Raspbian: the tutorial
Replies: 204
Views: 161276

Re: RetroArch on Raspbian: the tutorial

Hi! thanks to this GREAT tutorial I've downloaded and compiled Retroarch with Picodrive and FCEUMM cores. :D All it's running correctly, but I can't get my Xbox 360 wired controller work: it is yet configured with xboxdrv, and when I plug it in/out it correctly appears a message of connection/discon...
by antiriad
Sat Apr 19, 2014 3:23 pm
Forum: Networking and servers
Topic: BBS running on Raspberry Pi
Replies: 51
Views: 26475

Re: BBS running on Raspberry Pi

Hi, I got Mystic BBS running on Raspberry Pi and I have a question/idea... maybe someone could help me? It is possible to run Zork or other text adventures games on rPi as BBS door games with Mystic? I got yet Frotz correctly running on rPi, but it seems that I'm unable to correctly configure Mystic...
by antiriad
Wed Apr 09, 2014 10:08 am
Forum: Beginners
Topic: SD card corruption and alternatives
Replies: 10
Views: 6827

Re: SD card corruption and alternatives

I'd like to know if it is possible, after some kind of configuration, to run Raspberry Pi exclusively with USB stick, and if this will avoid at all the corruption problems. Not exclusively, no. The Pi has to boot from the SD card slot, but it's not difficult to move the OS partition (/root) to a US...
by antiriad
Wed Apr 09, 2014 9:51 am
Forum: Beginners
Topic: SD card corruption and alternatives
Replies: 10
Views: 6827

Re: SD card corruption and alternatives

My rPi was updated to the last software and firmware. I'll try with a 4GB class 4...
by antiriad
Wed Apr 09, 2014 9:32 am
Forum: Beginners
Topic: SD card corruption and alternatives
Replies: 10
Views: 6827

Re: SD card corruption and alternatives

I suggest you search the forum for the topic of 'card corruption' - it is one of the most discussed technical topics. I am not going to add anything here. Hi, I understand. I've searched and read yet different topics on the forum, my difficulty is that I read a lot of different opinions about it......
by antiriad
Wed Apr 09, 2014 8:53 am
Forum: Beginners
Topic: SD card corruption and alternatives
Replies: 10
Views: 6827

Re: SD card corruption and alternatives

I'd like to know if it is possible, after some kind of configuration, to run Raspberry Pi exclusively with USB stick, and if this will avoid at all the corruption problems. See Q/A #13 here - http://www.raspberrypi.org/help/faqs/#generalBoot Thank you very much. Lowering overclock will, at least, i...
by antiriad
Wed Apr 09, 2014 7:20 am
Forum: Beginners
Topic: SD card corruption and alternatives
Replies: 10
Views: 6827

SD card corruption and alternatives

Hi, after a couple of months, my SD SanDisk Ultra 16Gb (class 10) has been corrupted by Raspberry Pi, even with not so extensive use (Raspberry was overclocked to 900Mhz, using last firmware by rpi-update). I'd like to know if it is possible, after some kind of configuration, to run Raspberry Pi exc...
by antiriad
Tue Apr 08, 2014 11:24 am
Forum: Gaming
Topic: Tutorial: How to install Chocolate Doom w/ sound on Raspbian
Replies: 23
Views: 21596

Re: Tutorial: How to install Chocolate Doom w/ sound on Rasp

Hi,
following this tutorial I was able to compile Chocolate Doom on my rPi.

Chocolate Doom allows multiplayer on a dedicated server, so... do you think the RPI can be a good dedicated server for Chocolate Doom? What about performances?

Thank you very much!
by antiriad
Tue Mar 18, 2014 2:10 pm
Forum: Gaming
Topic: NEW: Darkplaces Quake engine up and running on Raspberry PI
Replies: 112
Views: 58150

Re: NEW: Darkplaces Quake engine up and running on Raspberry

...and will it support also Hexen 2? (or Hammer of Thyrion: http://uhexen2.sourceforge.net/) :D

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