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by Toad King
Tue Mar 20, 2012 10:16 pm
Forum: Gaming
Topic: Self-Contained MAME Machine
Replies: 80
Views: 39585

Re: Self-Contained MAME Machine

<t>IbanezJem said:<br/> <br/> <br/> Don't look at me for any software though, I started looking into Linux and C a few days ago so I might know how to use my RPi. Looks like I'll have plenty of time to learn before I get my hands on one!<br/> <br/> <br/> <br/> I've gotten some success on the softwar...
by Toad King
Tue Mar 20, 2012 6:14 pm
Forum: Raspbian
Topic: HISTORY: The start of raspbian (Debian Hard Float (armhf) for RPi)
Replies: 613
Views: 377300

Re: Debian Hard Float (armhf) for RPi

I'm unsure if any hardfloat builds of the binary-only RPi components (OpenGL/OnenMAX/etc.) will be provided, so you may end up with a crippled system unless you go the softfp route. It's technically less optimized, but you get huge compatibility gains.
by Toad King
Fri Mar 16, 2012 7:36 am
Forum: General discussion
Topic: Qemu on Windows
Replies: 9
Views: 6461

Re: Qemu on Windows

I have it working with the OpenVPN TAP driver. After you get it set up and bridged to your real connection, run Qemu with these extra parameters:

-net nic -net tap,ifname=TAP

Replace TAP with whatever you named the TAP adapter.
by Toad King
Fri Mar 16, 2012 5:00 am
Forum: Other projects
Topic: Deleted
Replies: 4
Views: 2842

Re: Arcade Machine Project: Which emulators are/will be supported?

<t>I've done some work building SSNES with a Final Burn Alpha (like MAME, but faster and used as a base for a lot of ports) core to work on the Pi, and I've had some success. However, I can't test how well it will run on the actual hardware since the emulator is a lot slower than the final hardware ...
by Toad King
Tue Mar 13, 2012 6:32 pm
Forum: General discussion
Topic: Cross-Compiler for Windows
Replies: 62
Views: 54199

Re: Cross-Compiler for Windows

Both of those options would be more cumbersome that a straight VM with Linux on it, since constantly rebooting between Linux and Windows would kill way too much time. I was hoping for a native Windows solution (or possibly something through Cygwin).
by Toad King
Tue Mar 13, 2012 5:04 pm
Forum: General discussion
Topic: Cross-Compiler for Windows
Replies: 62
Views: 54199

Re: Cross-Compiler for Windows

Does anybody know of any method for cross-compiling Ras-Pi programs/libraries from Windows? I know there are some Linux/Unix methods, but I can't find any from Windows. Am I going to be forced to use a virtual machine for it?
by Toad King
Sun Dec 18, 2011 8:18 pm
Forum: General discussion
Topic: MAME
Replies: 42
Views: 32290

Re: MAME

<t>Someone brought up the Wii MAME port earlier in this thread. Well I'm the guy who ported it with some advice:<br/> <br/> * That code crundy found was just a part of the ARM CPU emulator. There is essentially no architecture-specific code in MAME, which makes it super portable. You just need to kn...

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