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by Gibble
Sun Jul 01, 2012 7:42 pm
Forum: OpenGLES
Topic: Pi, OpenGLES & Perl
Replies: 7
Views: 3721

Re: Pi, OpenGLES & Perl

Hi Dhc, here's a disjointed reply to match ;). I've previously had a fiddle with POGL (not on Pi), and fiddled with PyOpenGLES on the Pi using OpenGLES 1 & 2. I think the POGL route would probably be the way to go, I have no idea how easy it would be to adapt this though, I would assume pretty trick...
by Gibble
Thu Jun 28, 2012 2:58 pm
Forum: Python
Topic: Python Monitoring Program
Replies: 7
Views: 3230

Re: Python Monitoring Program

I'm a little out of touch, but I wonder if SNMP could be configured on remote devices and then queried via Python and snmp on the Pi.
by Gibble
Thu Jun 28, 2012 12:41 pm
Forum: Python
Topic: Python Monitoring Program
Replies: 7
Views: 3230

Re: Python Monitoring Program

I'm not sure if that information would be readily available by default ? I guess it would depend on what the devices are that you are trying to probe, and what information they could be configured to provide. Some may not even respond to a ping, depending on how they are configured. Maybe if you pro...
by Gibble
Thu Jun 28, 2012 10:02 am
Forum: OpenGLES
Topic: OpenGL ES From the Ground Up - Vertex way off
Replies: 10
Views: 3613

Re: OpenGL ES From the Ground Up - Vertex way off

Oddly I couldn't actually get anything displaying with your code when I tried it this morning, except the grey screen. Is there something missing from it at all, or not the latest file ?
by Gibble
Wed Jun 27, 2012 8:56 pm
Forum: OpenGLES
Topic: OpenGL ES From the Ground Up - Vertex way off
Replies: 10
Views: 3613

Re: OpenGL ES From the Ground Up - Vertex way off

Not near a pi atm, and can't quite remember in OpenGL ES, but just thinking, should glDrawArrays take 6 instead of 18 indices in this particular case ?
by Gibble
Sat Jun 23, 2012 7:33 pm
Forum: Python
Topic: Pi3D
Replies: 244
Views: 45693

Re: Pi3D

Great work chaps, can't wait. I've been having a play, and managed to get a basic obj file imported and displaying (only basic bit, no materials or groups etc, and no vertex optimisations), translating with pi3d. I'm new to python, so my code is really duff (could probably be reduced half the size),...
by Gibble
Wed Jun 20, 2012 9:50 am
Forum: Python
Topic: Pi3D
Replies: 244
Views: 45693

Re: Pi3D

Nice work. Following all of this with interest. Just getting my head around modelling a bit more, then will have a further play with pi3d and the work you chaps have done.
by Gibble
Sun Jun 17, 2012 11:38 am
Forum: Python
Topic: Pi3D
Replies: 244
Views: 45693

Re: Pi3D

Just thinking, will the GL stuff work in a VM anyway ?
by Gibble
Fri Jun 15, 2012 12:05 pm
Forum: Python
Topic: Pi3D
Replies: 244
Views: 45693

Re: Pi3D

Just want to say a big thanks for the work on this. I've been having a play :). Maybe worth a note in the Graphics programming forum section as well ? Just for info, I've switched to using Shorts rather than Bytes on the 3d draw and created an eglshorts like eglbytes, as my object wasn't displaying ...
by Gibble
Wed Jun 13, 2012 8:01 am
Forum: Python
Topic: Python and opengl es on raspberry pi linux - status?
Replies: 23
Views: 12113

Re: Python and opengl es on raspberry pi linux - status?

Made some code for the 'pi3d' module to demonstrate simple 3D programming. It includes all the support files provided by Peter de Rivaz so it should just up and run in Python. You can get it from http://www.github.com/tipam/pi3d boxtest.py demonstrates the simple programming bit and implements the ...
by Gibble
Sun Jun 10, 2012 7:28 pm
Forum: C/C++
Topic: GLES2 head ache....
Replies: 7
Views: 2346

Re: GLES2 head ache....

Would it be possible to put the code up on a nopaste site or something, and then we could take a look and try and find the problem ?
by Gibble
Sun Jun 10, 2012 5:10 pm
Forum: Graphics, sound and multimedia
Topic: Interest in 2D game engine?
Replies: 12
Views: 6592

Re: Interest in 2D game engine?

Might depend what language etc. Just wondering why not give PyGame a go ?
by Gibble
Sat Jun 09, 2012 7:46 pm
Forum: Python
Topic: pyOpenSSL - hot to get working?
Replies: 4
Views: 5298

Re: pyOpenSSL - hot to get working?

Hiya, I don't know much about any of that stuff, but in the absence of any other replies, I'd suggest checking that you have any relevant dev packages installed to build this with. (It mentions Python.h initially, so could be a place to start)
by Gibble
Fri Jun 08, 2012 9:24 am
Forum: Python
Topic: Python and opengl es on raspberry pi linux - status?
Replies: 23
Views: 12113

Re: Python and opengl es on raspberry pi linux - status?

I've been having a fiddle with Python and OpenGLES 2.0 from the code linked above (I know neither). I've managed to get basic stuff like a cube displaying with a basic texture, and perspective, rotation, translation matrices working. I'm sure there's lots of bugs in my stuff though, as I'm not confi...
by Gibble
Thu May 31, 2012 12:53 pm
Forum: OpenGLES
Topic: OenGL ES Sample problem
Replies: 17
Views: 5817

Re: OenGL ES Sample problem

Is there any way you can nopaste up the code somewhere ?
by Gibble
Wed May 30, 2012 10:35 pm
Forum: Python
Topic: ALSA stack backtrace when using pygame
Replies: 4
Views: 1757

Re: ALSA stack backtrace when using pygame

I ended up running stuff as sudo to get around a similar problem. Not ideal I know, and needs a better fix, but thought I'd mention it.
by Gibble
Wed May 30, 2012 12:03 pm
Forum: Other programming languages
Topic: Perl
Replies: 47
Views: 18304

Re: Perl

Hi,

I've just tested it as far as getting a "Hello World" displayed remotely from the Pi to my desktop PC in a web browser, so looks to be working ok.
by Gibble
Tue May 29, 2012 8:32 pm
Forum: General discussion
Topic: parts of the forum missing under firefox
Replies: 7
Views: 2268

Re: parts of the forum missing under firefox

I currently dont see the search box on the top right in Firefox, I do in Opera though (am on Linux). Version 12 on Mint.
by Gibble
Fri May 25, 2012 6:45 pm
Forum: Other programming languages
Topic: Perl
Replies: 47
Views: 18304

Re: Perl

It installed fine (ie no errors anyway), via cpanm, took about 90 mins or so. I haven't tested any of it though.
by Gibble
Fri May 25, 2012 9:27 am
Forum: Other programming languages
Topic: Perl
Replies: 47
Views: 18304

Re: Perl

Just adding for the record, I'm trying a suggestion to use cpanminus. Looks good so far...

Check their page for instructions, but if it helps, these are the bits I did.

sudo apt-get install curl
curl -L http://cpanmin.us | perl - --sudo App::cpanminus

sudo cpanm -i <module I wanted)
by Gibble
Fri May 25, 2012 9:24 am
Forum: Troubleshooting
Topic: Perl CPAN crashes, or has out of memory errors...
Replies: 4
Views: 2442

Re: Perl CPAN crashes, or has out of memory errors...

Hiya, thanks for that. It seems to have helped so far!
by Gibble
Thu May 24, 2012 9:51 pm
Forum: Other programming languages
Topic: Perl
Replies: 47
Views: 18304

Re: Perl

Hi Bill, it was basically anything, things like File::Which, whilst trying to resolve some dependencies. I may have a play with the Pi startup memory allocation when I get chance, see if that makes any difference.
by Gibble
Tue May 22, 2012 7:48 pm
Forum: Other programming languages
Topic: Perl
Replies: 47
Views: 18304

Re: Perl

Hiya, I'm interested in anything on the Perl front. I have been struggling with CPAN though and out of memory errors, which has made me put doing anything on hold just for the moment.
by Gibble
Sat May 12, 2012 4:18 pm
Forum: Other projects
Topic: This changes everything....
Replies: 11
Views: 3338

Re: This changes everything....

<t>There was a USAF test for pilots (sorry can't find the source atm), where they were tested at being able to notice a difference 1/220th of a second (black dot, white background). This isn't necessarily the same as something generally being smooth etc. I think it depends on a lot of things, like h...
by Gibble
Sat May 12, 2012 4:00 pm
Forum: Beginners
Topic: Emulating Pi OpenGL ES
Replies: 4
Views: 1667

Re: Emulating Pi OpenGL ES

<t>Hi,<br/> <br/> I wanted to play about with OpenGL a little. I have tested the opengles test code from another site which looks to work fine on the Pi itself.<br/> <br/> I can't access the Pi all the time (as its on the TV!), so I was trying to find a solution where I could test some Python opengl...

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