This worked for me. VC_DISPMANX_ALPHA_T dispman_alpha; dispman_alpha.flags = DISPMANX_FLAGS_ALPHA_FIXED_ALL_PIXELS; dispman_alpha.opacity = 0xFF; dispman_alpha.mask = NULL; dispman_element = vc_dispmanx_element_add( dispman_update, dispman_display, 0/*layer*/, &dst_rect, 0/*src*/, &src_rect, DISPMAN...