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by 71M
Sun Jun 03, 2012 10:13 pm
Forum: General discussion
Topic: Framebuffer (/dev/fb0) composited in front of an EGL surface
Replies: 7
Views: 6409

Re: Framebuffer (/dev/fb0) composited in front of an EGL sur

This worked for me. VC_DISPMANX_ALPHA_T dispman_alpha; dispman_alpha.flags = DISPMANX_FLAGS_ALPHA_FIXED_ALL_PIXELS; dispman_alpha.opacity = 0xFF; dispman_alpha.mask = NULL; dispman_element = vc_dispmanx_element_add( dispman_update, dispman_display, 0/*layer*/, &dst_rect, 0/*src*/, &src_rect, DISPMAN...

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