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by Pat
Wed Feb 01, 2012 7:25 pm
Forum: Other projects
Topic: USB Arcade Controller
Replies: 15
Views: 7775

Re: USB Arcade Controller

<t>Prometheus said: <br/> <br/> <br/> Pat said: <br/> <br/> <br/> This is not a joystick, just interface to arcade sticks of an arcade. I don't have good experience with keyboard hacks. This is a robust chip, and it's very easy to hook up your arcade sticks. just like ipac etc. This one is the cheap...
by Pat
Wed Feb 01, 2012 12:32 pm
Forum: Other projects
Topic: USB Arcade Controller
Replies: 15
Views: 7775

Re: USB Arcade Controller

<t>TheJoefish said: <br/> <br/> <br/> How much is it without the wiring loom?<br/> <br/> <br/> <br/> wires come with the chip. You don't have to do anything about them just pulg in to chip and the other side to the arcade stick.<br/> <br/> I guess I can use a extra set myself so I can give 5 dollar ...
by Pat
Tue Jan 31, 2012 8:15 pm
Forum: Other projects
Topic: USB Arcade Controller
Replies: 15
Views: 7775

Re: USB Arcade Controller

<t>error404 said: <br/> <br/> <br/> Almost any joystick/controller should work fine. USB HID has a pretty robust way to describe these things, and Linux of course supports this. Unless the device is really weird (force feedback maybe?), everything should work out of the box.<br/> <br/> For more DIY-...
by Pat
Tue Jan 31, 2012 1:39 pm
Forum: Other projects
Topic: USB Arcade Controller
Replies: 15
Views: 7775

Re: USB Arcade Controller

<t>Supplier confirmed that device is working on Linux !!!<br/> <br/> So for people who want to make an easy interface to their joysticks (arcade cabinet)<br/> <br/> can contact me.<br/> <br/> Chip comes with usb cable en wires from chip to joystick and buttons.<br/> <br/> 1 player 8 way joystick + 8...
by Pat
Sat Jan 28, 2012 7:37 pm
Forum: Other projects
Topic: USB Arcade Controller
Replies: 15
Views: 7775

Re: USB Arcade Controller

<t>The adapter on the picture is the xin mo.<br/> On the suppliers site i found it's compatible with linux so it should work.<br/> <br/> It's about 25 dollar but with shipping to EU it will be much more.<br/> 45-50.<br/> <br/> if i can verify that it works i try to buy more of them so the become che...
by Pat
Sat Jan 28, 2012 1:54 pm
Forum: Other projects
Topic: USB Arcade Controller
Replies: 15
Views: 7775

Re: USB Arcade Controller

- Does it support many outputs ?

They device I tolk about has 4 direction for joystick + 8 for buttons.

also it would be easier then the  GPIO pins.
by Pat
Sat Jan 28, 2012 1:22 pm
Forum: Other projects
Topic: USB Arcade Controller
Replies: 15
Views: 7775

Re: USB Arcade Controller

<t>If got arcade devices from diffent suppliers on of them has chip that should work with linux.<br/> <br/> But device is 29 + 19 say about 50 dollar with shipping to EU.<br/> <br/> I think it could be cheaper with the supplier I have in mind.<br/> <br/> max 40 with shipping.<br/> <br/> I not worked...
by Pat
Sat Jan 28, 2012 12:12 pm
Forum: Other projects
Topic: USB Arcade Controller
Replies: 15
Views: 7775

Re: USB Arcade Controller

<t>I'm interested in the arcade possiblities of the raspberry pi.<br/> <br/> In the past i created some xbox arcade cabinets. So I have some experience on how to build them.<br/> <br/> <br/> <br/> I also have different interfaces to communicate to pc/xbox.<br/> <br/> Now I wanna contact supplier of ...
by Pat
Tue Jan 17, 2012 8:34 am
Forum: Other projects
Topic: Possible Video Arcade Cabinet application of the RasPi
Replies: 33
Views: 10460

Re: Possible Video Arcade Cabinet application of the RasPi

<t>Thanks kabungalee (and slaapliedje nederlands ?)<br/> <br/> Oke I see you wanna keep like the orgininal.<br/> <br/> Then the dilema is are you using arcade sticks or the original game consoles.<br/> <br/> if you use original gameconsoles you lose the whole arcade feel and otherwise if you use the...
by Pat
Mon Jan 16, 2012 9:55 pm
Forum: Other projects
Topic: Possible Video Arcade Cabinet application of the RasPi
Replies: 33
Views: 10460

Re: Possible Video Arcade Cabinet application of the RasPi

<t>kabungalee said: <br/> <br/> <br/> Hey, Chris <br/> <br/> We"re avoiding using emulators because the driving force behind the project is developing a cabinet system that will allow the player to experience the games on the original hardware with which they were presented in the market, up to 35 y...

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