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by Shadow Link
Wed Aug 17, 2016 10:19 pm
Forum: Gaming
Topic: My DMG-01 Gameboy Zero Build - Custom PCBs
Replies: 13
Views: 24004

Re: My DMG-01 Gameboy Zero Build - Custom PCBs

I ordered this custom PCB https://oshpark.com/shared_projects/EZmk5m2A Ah, guess I was too late to see this. Kitsch-Bent sells all kinds of Gameboy mod parts including PiZero boards: ABXY PCB - Common Ground version ABXY PCB - i2c version They also sell the Micro SD cartridge adapters for anyone wa...
by Shadow Link
Thu Jan 07, 2016 5:06 am
Forum: Gaming
Topic: ROMs legality
Replies: 27
Views: 4824

Re: ROMs legality

Disclaimer: I'm not a lawyer. Do your own research before making any conclusions but you can't copyright the concept of a game Careful there. Game concepts can't be copyrighted, but ideas can be patented. The famous example amongst game developers is the ATB (Active-Time Battle) system. It's basica...
by Shadow Link
Fri Jan 01, 2016 1:36 am
Forum: Gaming
Topic: Power and Controls for Pi GB Pocket
Replies: 8
Views: 1457

Re: Power and Controls for Pi GB Pocket

You wouldnt mind letting me know if you find a good way to map keys to the gpio would you? I will definitely post again after I've tried getting by with only GPIO and code. You guys should both try out the Retrogame script I linked to - you compile it and it runs in the background converting GPIO t...
by Shadow Link
Mon Dec 28, 2015 9:37 pm
Forum: Gaming
Topic: Power and Controls for Pi GB Pocket
Replies: 8
Views: 1457

Re: Power and Controls for Pi GB Pocket

Forgive the blatant Adafruit plugging (but they're awesome) 1) You can use Retrogame instead of a Python script. If you want to turn your GPIO into a USB keyboard instead, you could use a Teensy for that. 2) Adafruit also sells PowerBoost , a converter that will take anything as low as 1.8V and outp...
by Shadow Link
Sun Nov 30, 2014 3:29 am
Forum: Gaming
Topic: Gameboy RaspberryPi
Replies: 4
Views: 1511

Re: Gameboy RaspberryPi

6 hours?! The one thing for my RPi Gameboy that's given me the most trouble is finding a decent battery. Which one did you use? Oh, and would it be too much to ask for a picture of the insides? It looks terrific, great job! ^^
by Shadow Link
Sat Jul 26, 2014 8:42 pm
Forum: Gaming
Topic: Uploading ROM files, legal?
Replies: 11
Views: 2135

Re: Uploading ROM files, legal?

If you want to go the super-safe (legal) route, you can upload public domain titles as well as freeware/homebrew - provided that they allow redistribution.
by Shadow Link
Mon Jul 21, 2014 5:02 am
Forum: Gaming
Topic: Super Mega Ultra Pi Boy 64 Thingy Build
Replies: 6
Views: 2306

Re: Super Mega Ultra Pi Boy 64 Thingy Build

Hey cool, I saw this on reddit.com/r/gaming when it was posted! Myself and a couple of others are working on similar Pi-in-Gameboy projects as well. I thought I was going to work on mine this weekend but then the B+ model came out, and I feel so urged to use that model instead. Great writeup, by the...
by Shadow Link
Mon Jul 21, 2014 2:42 am
Forum: General discussion
Topic: IP address of the Pi when accessing it from the internet?
Replies: 5
Views: 1386

Re: IP address of the Pi when accessing it from the internet

lilzz wrote:Is there a more definite way to find out like a command line?
Find a site that gives you your IP address in plaintext like http://wtfismyip.com/text, and then use curl.

Code: Select all

curl wtfismyip.com/text
by Shadow Link
Thu Jul 03, 2014 1:45 am
Forum: Gaming
Topic: Game Boy Emulation PI
Replies: 11
Views: 8116

Re: Game Boy Emulation PI

There's two popular ways of adding buttons: 1) Use some buttons and a Teensy, which enable it to act as a custom USB keyboard 2) Wire the buttons directly to GPIO and use Adafruit's retrogame utility , no extra hardware required As for the buttons, they could be anything from simple tactile switches...
by Shadow Link
Sat Jun 21, 2014 9:42 pm
Forum: Gaming
Topic: MAME4ALL for Pi with Coin Acceptor
Replies: 3
Views: 1283

Re: MAME4ALL for Pi with Coin Acceptor

If you attach the wires that send pulses from the coin acceptor to GPIO, you could use Adafruit's retrogame utility to simulate keystrokes.
by Shadow Link
Sat Jun 14, 2014 4:23 am
Forum: Gaming
Topic: How to shut off portables
Replies: 7
Views: 1578

Re: How to shut off portables

If you have a button, you can do it with just 1 GPIO pin (plus 1 ground) and a Python script. Someone already modified a script right here: Python GPIO shutdown script . This method still requires you to manually cut the power off after the status LED stops blinking. If you want a fully automated so...
by Shadow Link
Sun Jun 08, 2014 6:54 pm
Forum: Gaming
Topic: Raspberry Pi in DMG Gameboy case; buttons?
Replies: 17
Views: 15799

Re: Raspberry Pi in DMG Gameboy case; buttons?

No way, you're meeting up with Eben? That's pretty cool! My only progress has been dremeling out the case and making a diagram of all the wiring to be done. Oh, and also adding a sound amp chip. I figure it wasn't too much progress worthy of an update, but I might post it up anyways to bump my threa...
by Shadow Link
Thu Jun 05, 2014 9:50 pm
Forum: Gaming
Topic: Raspberry Pi in DMG Gameboy case; buttons?
Replies: 17
Views: 15799

Re: Raspberry Pi in DMG Gameboy case; buttons?

Heya, just thought you might find this useful/inspiring/motivating, but someone else has a completed RPi in a Gameboy Pocket , and made a blog post on the whole process. I found it while looking for tips on desoldering parts, what to avoid, etc; a shame it doesn't show up when searching for "raspber...
by Shadow Link
Wed May 28, 2014 9:44 pm
Forum: Gaming
Topic: Gamess Using apt-get
Replies: 1
Views: 664

Re: Gamess Using apt-get

There's a pinned topic right here in the Gaming section: GAMES LIST: Games That Work On The Pi
by Shadow Link
Sat May 10, 2014 12:08 am
Forum: Gaming
Topic: Raspberry Pi in DMG Gameboy case; buttons?
Replies: 17
Views: 15799

Re: Raspberry Pi in DMG Gameboy case; buttons?

If you could confirm the screen fits and works in the case then I'll order it too, I'm sure it will, however, I've only just begun this project, and you have been working on it since October, so it seems as though you are more experienced in this! The screw pegs are about 69mm apart (68 to be safe)...
by Shadow Link
Thu May 08, 2014 3:41 am
Forum: Gaming
Topic: Raspberry Pi in DMG Gameboy case; buttons?
Replies: 17
Views: 15799

Re: Raspberry Pi in DMG Gameboy case; buttons?

Sure thing! I actually just ordered the screen, some tact buttons, and the boost converter I found - I also threw this guy in for some fun later. I'll start desoldering stuff from the Pi and preparing the case as soon as the screen gets here. If you don't mind me leaving this here, I'll be updating ...
by Shadow Link
Sun May 04, 2014 8:21 pm
Forum: Gaming
Topic: Raspberry Pi in DMG Gameboy case; buttons?
Replies: 17
Views: 15799

Re: Raspberry Pi in DMG Gameboy case; buttons?

Sounds great - a really cool battery solution would be using battery contacts with a MoPi to use 4 AA batteries. That would, in theory, allow for the original battery compartment to be of use. MoPi looks neat, though I'm cutting my battery compartment out and I'm sort of implementing my own solutio...
by Shadow Link
Sat May 03, 2014 6:48 pm
Forum: Gaming
Topic: Raspberry Pi in DMG Gameboy case; buttons?
Replies: 17
Views: 15799

Re: Raspberry Pi in DMG Gameboy case; buttons?

I understand you can modify the screen you currently have to run at 5V, but with the screen you linked, you would have to get a DC to DC boost, is that correct? I assume this would be possible by connecting the 5V+ GPIO pin to a DC-DC boost outputting 6-12V. Yeah, either a DC to DC boost if you're ...
by Shadow Link
Thu May 01, 2014 4:37 am
Forum: Gaming
Topic: Raspberry Pi in DMG Gameboy case; buttons?
Replies: 17
Views: 15799

Re: Raspberry Pi in DMG Gameboy case; buttons?

Woah! That's awesome - I saw that common ground pcb when I was looking for buttons - could you, if you have time, briefly explain how the buttons connect to that PCB, and then attach to the GPIO pins? Absolutely! All you have to do is attach some wires to all of the holes. They're labeled quite nic...
by Shadow Link
Sun Apr 27, 2014 7:47 pm
Forum: Gaming
Topic: Raspberry Pi in DMG Gameboy case; buttons?
Replies: 17
Views: 15799

Re: Raspberry Pi in DMG Gameboy case; buttons?

Hey there. I'm doing the same project, but had to put mine on hold for a while due to the screen's driver board being too big. I've gone through some trial and error though, so here's what I've discovered. The buttons should actually be quite easy. I'm using one of the common ground button pcbs from...
by Shadow Link
Mon Nov 04, 2013 1:00 am
Forum: Gaming
Topic: Building a portable Raspberry pi
Replies: 17
Views: 11075

Re: Building a portable Raspberry pi

ok, I have worked out almost everything, I just need one last bit of advice before I order the parts, and that is how should i power it, specifically what should i use. It needs to be able to power this: http://www.adafruit.com/products/946 and then i need something to step it down to this: 5 volts...
by Shadow Link
Sun Oct 27, 2013 10:06 pm
Forum: Gaming
Topic: BerryBoy - Portable awesomeness
Replies: 13
Views: 6494

Re: BerryBoy - Portable awesomeness

Now you can build either a Binary or the RetroArch Core I re-downloaded Shea's binary today, but it still gave the same results. I did manage to compile my own binary using your instructions, and it fixed all issues. It even runs at the same speed, thanks! The only problem now is that it's stretche...
by Shadow Link
Wed Oct 23, 2013 1:43 am
Forum: Gaming
Topic: BerryBoy - Portable awesomeness
Replies: 13
Views: 6494

Re: BerryBoy - Portable awesomeness (need help with PCSX)

Really you have two choices. Use a Binary ... Or run a RetroArch Core Hmm, I tried compiling but I think I'm missing a dependency. I suppose for now it's not too big of a deal, but it's kind of weird that Shea's binary doesn't scale to full screen even with the option enabled in the settings. So, I...
by Shadow Link
Sun Oct 20, 2013 6:03 pm
Forum: General discussion
Topic: Forum board glitch: What is List= ?
Replies: 18
Views: 2239

Re: Forum board glitch: What is List= ?

mahjongg wrote:but what
  • does ... I don't know :)
Well, the link I posted explains the advanced lists, but it's simple. You can use
  • where:

    If ? is a number, you get
    1. Item 1
    2. Item 2
    If ? is an upper-case letter, you get
    1. Item 1
    2. Item 2
    If ? is a lower-case letter, you get
    1. Item 1
    2. Item 2
by Shadow Link
Sun Oct 20, 2013 4:37 pm
Forum: General discussion
Topic: Forum board glitch: What is List= ?
Replies: 18
Views: 2239

Re: Forum board glitch: What is List= ?

The list tag is for making bullet lists. Remove the equals sign for bullets, or you can place a character for a specific type (number, upper-case letter, or lower-case letter). Formatting info can be found here. It also helps to just search for "BBCode lists" ;)

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