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by pjturpeau
Tue Aug 20, 2013 7:17 pm
Forum: Gaming
Topic: STICKY: MAME4ALL for Pi
Replies: 436
Views: 301429

Re: MAME4ALL for Pi

No, I've already added mame4all as a generic emulator in the advance menu configuration. The problem is that few vertical games don't have the right orientation and are playing upside down so instead of rotating display to the left in mame.cfg I shall rotate it to the right for those particular game...
by pjturpeau
Mon Aug 19, 2013 9:43 am
Forum: Gaming
Topic: STICKY: MAME4ALL for Pi
Replies: 436
Views: 301429

Re: MAME4ALL for Pi

Hi, I've setup a vertical configuration for a cocktail with mame4all. By default, the mame4all frontend doesn't rotate even if mame.cfg is setup to do so (the game runs rotated however). So the best thing to do (unless there's another solution which I don't know) is to setup raspberry pi display rot...
by pjturpeau
Sat Aug 10, 2013 10:56 pm
Forum: Gaming
Topic: STICKY: MAME4ALL for Pi
Replies: 436
Views: 301429

Re: MAME4ALL for Pi

Hi, I'm successfully using the latest version of mame4all coupled to an hdmi2vga converter and to a vga2cga card (GBS 8100). The goal is to setup an old cocktail table. However, do you think there's a chance to make this version of mame work with an opti-pac to have at least one (maybe two?) spinner...
by pjturpeau
Wed May 01, 2013 8:32 am
Forum: Gaming
Topic: STICKY: MAME4ALL for Pi
Replies: 436
Views: 301429

Re: MAME4ALL for Pi

Hi all, Thank you for your great work with this oldschool mame4all version ! I love it. However, I noticed few sound problems with some games, mostly quirks or acute "clicks" when playing bagman, phoenix or pleiads while there's no problem in games like 1942, aerofighters or arkanoid. I tried to set...

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