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by jburke71
Thu Jan 17, 2013 2:01 am
Forum: Other programming languages
Topic: LOGO: An oldie but goodie.
Replies: 7
Views: 5339

Re: LOGO: An oldie but goodie.

Most of the Logo teaching & use I saw way back then was to do nothing more than play with turtle graphics, although there were a few using the language for general purpose computing. It's really too bad that this language constantly gets relegated to a graphics toy. Logo is, in my opinion, probably...
by jburke71
Wed Jan 16, 2013 5:08 am
Forum: Other programming languages
Topic: LOGO: An oldie but goodie.
Replies: 7
Views: 5339

Re: LOGO: An oldie but goodie.

I have no idea about what implementations are available for RISC OS (I couldn't find anything after searching for a few minute). UCBLogo has the source included, so it's possible that someone might be able to port it. You might try asking in the RISC OS forum, someone there might have a better idea ...
by jburke71
Wed Jan 09, 2013 9:42 pm
Forum: Other programming languages
Topic: Squeak
Replies: 13
Views: 12151

Re: Squeak

If anyone is interested in trying out Squeak on a less-annoying OS than *nix ;) , you might like to try out the RISC OS version that I've just resurrected. First, of course, you'll have to download RISC OS but a little reading of the relevant forum will let you work that out. Then just download htt...
by jburke71
Sat Jan 05, 2013 4:53 pm
Forum: Other programming languages
Topic: Squeak
Replies: 13
Views: 12151

Re: Squeak

Unfortunately, I didn't find this post when I was searching the forms, and I ended up posting a set of manual instructions to get Squeak working (here: http://www.raspberrypi.org/phpBB3/viewtopic.php?f=34&t=27931). I'm not sure I would put the libraries in /usr/share, but that's just my opinion/pref...
by jburke71
Sat Jan 05, 2013 4:45 pm
Forum: Other programming languages
Topic: LOGO: An oldie but goodie.
Replies: 7
Views: 5339

Re: LOGO: An oldie but goodie.

Thirty years ago -- Pre Scratch -- a great little first language for young coders was LOGO. Also from the MIT lab courtesy of Seymour Pappert, LOGO remains a wonderful learning environment. The source code of this language is openly available. But it requires a port. Any interest in bringing this g...
by jburke71
Wed Jan 02, 2013 7:30 pm
Forum: Other programming languages
Topic: How To Fix Squeak
Replies: 2
Views: 2115

Re: How To Fix Squeak

I understood from what I've read on this forum that Squeak is there primarily to run Scratch. Obviously your instructions are good for anybody wanting to try Smalltalk! Hmm, now where did I store the material for the university course back some decade or two... ;) You're absolutely correct. Scratch...
by jburke71
Tue Jan 01, 2013 11:47 pm
Forum: Other programming languages
Topic: How To Fix Squeak
Replies: 2
Views: 2115

How To Fix Squeak

If you want to get Squeak (Smalltalk) working on your raspi system, the following directions will get it up and running. The reason why it isn't working out of the box is that there's no image file (for some reason Debian stopped making the extra packages that Squeak needs to run). If you've started...
by jburke71
Fri Dec 28, 2012 7:21 pm
Forum: User groups and events
Topic: St. Louis and Surrounding Areas
Replies: 13
Views: 2776

St. Louis and Surrounding Areas

Anyone in or around the St. Louis area interested in getting a jam together? I'm pretty sure that space can be found easily.
by jburke71
Sun Dec 02, 2012 7:11 pm
Forum: General programming discussion
Topic: where to start with children
Replies: 15
Views: 13407

Re: where to start with children

I forgot to add one other Logo resource. There's three books on computer science that use Logo by Mr. Brian Harvey. They can be downloaded for free here: http://www.cs.berkeley.edu/~bh/logo.html I've read the first few chapters of the book, "Symbolic Computing", this morning, and I think it's really...
by jburke71
Fri Nov 30, 2012 9:38 pm
Forum: General programming discussion
Topic: where to start with children
Replies: 15
Views: 13407

Re: where to start with children

Age 12 does seem to be the magic number for learning to code (as in abstraction of ideas into formal syntax). However, I think that both UCBLogo and Scratch can work for younger kids, and give them a leg up in the process. I've become a fan of Logo recently, and I'd start there first, but if the lac...
by jburke71
Wed Nov 14, 2012 7:38 pm
Forum: Python
Topic: simple adventure game.
Replies: 22
Views: 6327

Re: simple adventure game.

to be honest half of what youve posted is basically greek to me at the moment, as i said it was never meant to be anything serious just something to to do with the basic commands id learned already to help me remember them a bit better. As a beginner, I think your solution was rather creative. Howe...
by jburke71
Wed Nov 14, 2012 7:19 pm
Forum: Python
Topic: simple adventure game.
Replies: 22
Views: 6327

Re: simple adventure game.

Greetings Blackjack, I appreciate your response to my posting. However, I think you misunderstand the purpose of the code I posted. The code was intended as a teaching tool for beginners to introduce syntax and basic object types. With that in mind, I will address your responses below... @jburke71: ...
by jburke71
Tue Oct 23, 2012 3:14 am
Forum: Python
Topic: When to declare variables as global
Replies: 27
Views: 6638

Re: When to declare variables as global

But the values I initialised outside the function are available inside the function. Does that mean that if I changed them inside the function they would not change? Not that I was trying to when I had to make a global declaration. Yes, this is correct. You can always reference the value of a globa...
by jburke71
Tue Oct 23, 2012 2:28 am
Forum: Python
Topic: simple adventure game.
Replies: 22
Views: 6327

Re: simple adventure game.

After ordering my PI a couple months ago, I wrote an interactive fiction framework in Python 3. At the time, I wanted to write a tutorial for it, but I haven't gotten around to doing it yet (though I just received my PI last week, so I guess I should get going on that). In any event, here's the code...

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