Search found 4 matches
- Wed Aug 21, 2013 9:16 pm
- Forum: OpenMAX
- Topic: [Solved with workaround] EGLImage to video_encode
- Replies: 7
- Views: 4933
Re: EGLImage to video_encode
fb0 is normally rgb565 but it shouldn't matter for this since reading any data would be useful and the region being read is 640*360 and my frame buffer is 1920x1080, so it is well inside it. I tried it with fbset -depth 32 for a matching format to rule that out as well. I have the test to see if the...
- Wed Aug 21, 2013 8:40 pm
- Forum: OpenMAX
- Topic: [Solved with workaround] EGLImage to video_encode
- Replies: 7
- Views: 4933
Re: EGLImage to video_encode (the workaround does not work)
Unfortunately, using data from the framebuffer or vc-mem will cause OMX_EmptyThisBuffer to hang. From the stack trace ilcs_pass_buffer calls ilcs_execute_function_ex which waits on a semaphore that never gets set. I'm not sure if using memory already in the gpu region as the source is prohibited or ...
- Tue Aug 20, 2013 11:54 pm
- Forum: OpenMAX
- Topic: Correct cleanup after video playing in videocube example
- Replies: 2
- Views: 1918
Re: Correct cleanup after video playing in videocube example
I saw those too. For your 3rd issue I removed that line and it seemed to be fine. My fixed version of the code is for the camera board, but might help you out: https://github.com/ed-was-here/userland/tree/master/host_applications/linux/apps/hello_pi/hello_videocamera_texture_cube I added a global fl...
- Sat Jul 20, 2013 9:08 pm
- Forum: Camera board
- Topic: Frame as OpenGL texture
- Replies: 6
- Views: 1992
Re: Frame as OpenGL texture
I made a working video texture cube using ilcient based on the videocube and video examples by OtherCrashOverride and HJ Imbens. See https://github.com/ed-was-here/userland/tree/master/host_applications/linux/apps/hello_pi/hello_videocamera_texture_cube It integrates nicely with pyopengles if you ca...