Go to advanced search

by jdonald
Mon Jun 22, 2020 2:40 am
Forum: Gaming
Topic: GUIDE: Installing Minecraft Survival on the Raspberry Pi (free)
Replies: 4
Views: 605

Re: GUIDE: Installing Minecraft Survival on the Raspberry Pi (free)

Thank you for putting this guide together, complete with a proper helper script so that people don't run into errors due to missing the Mesa wrapper. I take it you already know how to kill mobs using TNT? Here's the best known Python script for setting off TNT in Minecraft Pi: https://www.minecraftf...
by jdonald
Mon Jun 22, 2020 2:20 am
Forum: OpenGLES
Topic: Full screen OpenGL ES on Pi 4
Replies: 42
Views: 14802

Re: Full screen OpenGL ES on Pi 4

Try setting up

Code: Select all

sudo apt install apt-file && sudo apt-file update
then

Code: Select all

apt-file search xf86drm.h
I'm not logged into a Pi at the moment, but x86_64 Debian Buster is probably the same in this case and apparently the header is part of libdrm-dev
by jdonald
Mon Jun 01, 2020 1:47 am
Forum: Gaming
Topic: Is the Raspbian ioquake3 package borked?
Replies: 1
Views: 229

Re: Is the Raspbian ioquake3 package borked?

Are you forcing the renderer to opengl1, or using the default cl_renderer opengl2?

I haven't looked at this in a while, but I didn't hear of the opengl2 performance issues ever getting resolved: viewtopic.php?p=1517531#p1517531
by jdonald
Mon Jun 01, 2020 1:41 am
Forum: Gaming
Topic: Need a lil help, Minecraft full screen +Xboxdrv
Replies: 5
Views: 366

Re: Need a lil help, Minecraft full screen +Xboxdrv

There are a few ways to get into full screen including forcing Alt+F11, but in your case it may be most straightforward to use the full screen patch, mcpifull.bsdiff: https://www.minecraftforum.net/forums/minecraft-editions/minecraft-pi-edition/1960005-survival-mode-patch As for running on startup, ...
by jdonald
Sun May 03, 2020 11:08 pm
Forum: Troubleshooting
Topic: Pi 4, Raspbian Buster and Wine 4.0
Replies: 21
Views: 19635

Re: Pi 4, Raspbian Buster and Wine 4.0

That's awesome! It sounds much more straightforward than Wine + qemu-i386, given DOSBox is reasonably stable on Raspbian.

Yes, please go ahead and post your configuration file.
by jdonald
Fri Apr 17, 2020 11:33 pm
Forum: General discussion
Topic: minecraft-pi not launching
Replies: 18
Views: 2082

Re: minecraft-pi not launching

Sorry the last attempt didn't work out. This time, one thing I spot in D3FALT's settings is that the TV is a max resolution of 7680x7680. I wonder if minecraft-pi is trying to XF86VidModeSwitchToMode into that and failing. nightsky_sk can you post the output of your xrandr -q so I can get an idea if...
by jdonald
Sun Apr 12, 2020 8:03 pm
Forum: Troubleshooting
Topic: Pi 4, Raspbian Buster and Wine 4.0
Replies: 21
Views: 19635

Re: Pi 4, Raspbian Buster and Wine 4.0

Sorry to hear that rpix86 has rotted. For Win16 programs all I can suggest doing is: sudo apt install dosbox then see how your applications hold up. For small Win32 programs, the easiest used to be the main idea in this thread with Wine + qemu-i386, because mikerr made a ready-to-go image . That one...
by jdonald
Sat Mar 14, 2020 4:19 pm
Forum: Gaming
Topic: Serious Sam: TSE
Replies: 26
Views: 6549

Re: Serious Sam: TSE

Tried my binaries linked above?
jdonald wrote:
Thu Sep 05, 2019 9:02 pm
I've packaged up my working binaries so please try these out: ssam-tse_1.10-669dc91_armhf.tar.xz

If it still fails on your system then the problem is something unrelated to the build (see included README-tse-binary.md for tips).
by jdonald
Tue Feb 11, 2020 10:39 pm
Forum: General discussion
Topic: minecraft-pi not launching
Replies: 18
Views: 2082

Re: minecraft-pi not launching

I thought I had a monitor where I could test your identical situation, but I tested it just now and it turns out this one is 2560x1600, not 2560x1440. My 2560x1600 config works. 1080p is the tried and true configuration that works for most of us, and apparently you have that available. Could you run...
by jdonald
Fri Feb 07, 2020 3:03 am
Forum: General discussion
Topic: minecraft-pi not launching
Replies: 18
Views: 2082

Re: minecraft-pi not launching

Same problem, as in you also see X Error of failed request: BadValue and the other error text as described in the first post? (Provided you run minecraft-pi from the terminal, not the start menu)

If so run

Code: Select all

xrandr -q
and report back what at says.
by jdonald
Sat Jan 18, 2020 6:59 pm
Forum: Gaming
Topic: Need help with Minecraft Pi
Replies: 3
Views: 521

Re: Need help with Minecraft Pi

I saw this article https://gaming.stackexchange.com/questions/328094/set-default-window-size-for-minecraft That's for Minecraft Java Edition, and unlikely to have any effect in minecraft-pi. Nothing wrong with a little googling to try to help though :) I suspect the one-time posting OP may not retu...
by jdonald
Sat Jan 18, 2020 4:35 pm
Forum: Gaming
Topic: Minecraft Pi edition (Stretch): change perspective (POV), adjust hotkey settings
Replies: 8
Views: 824

Re: Minecraft (Stretch): change perspective (POV), adjust hotkey settings

Then you will need to write code to do that in-game (if it's even possible). For what it's worth, hotkey mods in minecraft-pi are possible, although not easy. Here's a good starting point for doing it in Python: https://raspberrypi.stackexchange.com/questions/94870/capture-keypress-from-minecraft-p...
by jdonald
Sat Jan 18, 2020 4:33 pm
Forum: Gaming
Topic: Minecraft Pi edition (Stretch): IDs of the inventory items?
Replies: 9
Views: 1161

Re: Minecraft Pi edition (Stretch): IDs of the inventory items?

The item GUI texture can be found in /opt/minecraft-pi/data/images/gui/gui_blocks.png This would be more challenging in Python than some of the things you've done so far, but you could write a loop that draws text into that image. rpiMike's 4-line example to get all the items enumerated is pretty co...
by jdonald
Sat Jan 18, 2020 4:13 pm
Forum: Gaming
Topic: Retroarch without X11/Pixel Pi4
Replies: 4
Views: 1013

Re: Retroarch without X11/Pixel Pi4

Ahh, I replied to your message on the other thread.

But if you run into more difficulties, let's resume the conversation here.
by jdonald
Sat Jan 18, 2020 6:02 am
Forum: Gaming
Topic: Is there any working version of Mame for RPI4 in any form?
Replies: 19
Views: 18174

Re: Is there any working version of Mame for RPI4 in any form?

Hi 7F20, It's been a while so I ran through this again. Basically followed squid's instructions for RetroArch 1.7.7 that he linked above at https://gist.github.com/AlexMax/32e5d038a66ce57253e740ea75736805#gistcomment-2960702 for building, although added --prefix=/usr/local --disable-x11 --enable-kms...
by jdonald
Sat Jan 18, 2020 5:14 am
Forum: Advanced users
Topic: Pi4 64-bit raspbian kernel for testing - Focus on Pi4
Replies: 350
Views: 132455

Re: Pi4 64-bit raspbian kernel for testing - Focus on Pi4

Is it possible to run 64-bit docker images with this kernel? e.g. `docker run arm64v8/fedora:31 uname -a` does not work for me... In that GitHub issue: https://github.com/docker/distribution/issues/3008 they've posted some workarounds. You can add either --privileged or --security-opt seccomp:uncon...
by jdonald
Mon Jan 13, 2020 3:03 am
Forum: General discussion
Topic: minecraft-pi not launching
Replies: 18
Views: 2082

Re: minecraft-pi not launching

What are people doing to get those errors? As mentioned above, and in the linked post, the differentiating factor tends to be connecting to a TV rather than a standard computer monitor. The different resolutions as well as sometimes an interlaced display mode are known to cause problems for LWJGL (...
by jdonald
Sun Jan 12, 2020 11:13 pm
Forum: General discussion
Topic: minecraft-pi not launching
Replies: 18
Views: 2082

Re: minecraft-pi not launching

Welcome to the forums and based on your other post it sounds like you're connecting to a TV. The OP here never followed up, but now we know that was likely the differentiating factor. Do you get the identical error message with both Mesa and the legacy driver? To switch between those two run sudo ra...
by jdonald
Mon Jan 06, 2020 8:00 pm
Forum: Gaming
Topic: Supertuxkart on Raspberry Pi
Replies: 43
Views: 17221

Re: Supertuxkart on Raspberry Pi

The build for the Pi 3 is the Mesa GLES one because you can enable FKMS on a Pi 3B/3B+ :) But I can tell you're asking for a legacy GLES driver build. I mentioned looking into that a few posts back , but ran into difficulty setting it up because STK packages its own version of libirrlicht. It's prob...
by jdonald
Mon Jan 06, 2020 3:19 pm
Forum: Troubleshooting
Topic: Pi 4, Raspbian Buster and Wine 4.0
Replies: 21
Views: 19635

Re: Pi 4, Raspbian Buster and Wine 4.0

The Qemu/wine method described by novaspirit isn't working in Buster last I checked (problem with wine x86) It does work ok in Stretch. Well, last I checked it certainly doesn't work with a Buster chroot. With a Stretch chroot (which all the commands in novaspirit's tutorial assume) on a Raspbian B...
by jdonald
Mon Jan 06, 2020 2:59 pm
Forum: Other projects
Topic: Introducing Pi386
Replies: 92
Views: 63860

Re: Introducing Pi386

I tried the v4.1.0-rc5 build I linked above and it gets further when I ran TS3 minimal. The server runs without crashing, and occasionally it saw traffic when I attempted a client connection (observed via the syscall printouts), although no connection was successful from the client's perspective. Th...
by jdonald
Mon Jan 06, 2020 4:34 am
Forum: Gaming
Topic: How to setup Dolphin on a Pi 4 with Raspbian Buster
Replies: 32
Views: 22928

Re: How to setup Dolphin on a Pi 4 with Raspbian Buster

gen2, I had last tested this four months ago with kernel 4.19.75-v8+ so I first suspected something could have bit-rotted. However, after updating to kernel 4.19.88-v8+ today I've confirmed Dolphin is still working on my Pi 4. I checked a full update with sudo apt update && sudo apt upgrade -y on th...
by jdonald
Thu Dec 19, 2019 4:57 pm
Forum: Other projects
Topic: Introducing Pi386
Replies: 92
Views: 63860

Re: Introducing Pi386

Sorry to hear that. Yes Bus Error is very frustrating and unclear to debug... you can't simply run strace on something that's running in qemu. The tests I did above were on a Pi 4 (and thus no guarantees for your Pi 3B+), but I still had to recompile the qemu-user binaries as linked above. Were you ...
by jdonald
Mon Nov 18, 2019 3:20 am
Forum: Graphics, sound and multimedia
Topic: Issue using Python3/pygame to output to /dev/fb1 targetting a 2.8" TFT screen
Replies: 12
Views: 3201

Re: Issue using Python3/pygame to output to /dev/fb1 targetting a 2.8" TFT screen

Hey @Desoya I appreciate the followup. In August, user peppy-player made a detailed post for making the touchscreen work with libsdl1.2: https://www.raspberrypi.org/forums/viewtopic.php?f=32&t=250001&p=1526308 confirming that on Buster SDL default installation still lacks tslib support, leaving the ...
by jdonald
Mon Nov 18, 2019 3:17 am
Forum: Graphics, sound and multimedia
Topic: Issue using Python3/pygame to output to /dev/fb1 targetting a 2.8" TFT screen
Replies: 12
Views: 3201

Re: Issue using Python3/pygame to output to /dev/fb1 targetting a 2.8" TFT screen

(removed what appeared to be a double-post here; see my actual post below)

Go to advanced search