Thanks for testing. Glad to hear that it works for you folks. If it's working on other distros than Raspbian then let me know and I'll update the README. Code still needs some cleanup (proper resource deallocation on exit). Please also note that not all fragment shaders from ShaderToy are working. I...
Announcement: pishadertoy - a small command-line tool which allows you to visualize OpenGL ES 2.0 fragment shaders https://github.com/dff180/pishadertoy Thanks to Inigo 'iq' Quilez for permission to include his great sample shaders [http://www.iquilezles.org/apps/shadertoy/]. Thanks to Jon Macey for...