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by saldavonschwartz
Wed Mar 22, 2017 5:56 am
Forum: Graphics programming
Topic: Getting Irrlicht engine to run on GL ES 2.
Replies: 8
Views: 4414

Re: Getting Irrlicht engine to run on GL ES 2.

Thanks again for all the info. So, I don't have access to the minecraft code but I have access to the quake3 code, which is another popular game that uses gles on the pi (gles1.1, fixed pipeline, but still). And I was hoping you could give me some insight into what it might be doing interns of initi...
by saldavonschwartz
Mon Mar 20, 2017 5:13 pm
Forum: Graphics programming
Topic: Getting Irrlicht engine to run on GL ES 2.
Replies: 8
Views: 4414

Re: Getting Irrlicht engine to run on GL ES 2.

The stock OpenGLES/Egl doesn't interract with X11 on the RPi, instead it uses dispman (the RPi's native display manager), the linux framebuffer which X11 uses is really just a dispman window too. There are examples of how to use Egl and dispman to get your OpenGLES window on screen in /opt/vc/src/h...
by saldavonschwartz
Mon Mar 20, 2017 6:17 am
Forum: Graphics programming
Topic: Getting Irrlicht engine to run on GL ES 2.
Replies: 8
Views: 4414

Getting Irrlicht engine to run on GL ES 2.

I apologize if this is not the right section in the forums to post this question. If so, feel free to move it to the right section. I am posting in this section because I believe the root of my issue might be in EGL and X11 in the Pi, which I am not familiar with (I am familiar with GL programming o...

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