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by Duncan Cragg
Tue Jan 03, 2017 9:28 pm
Forum: C/C++
Topic: P2P data-update API suggestion
Replies: 0
Views: 283

P2P data-update API suggestion

I'm looking for feedback on a project I'm thinking of starting, called "Onex". Onex would be a C API for networking between devices, but not in the form of low-level messages that you hand-craft per application.. Instead, Onex would let you work with high-level data object updates , shared peer-to-p...
by Duncan Cragg
Fri Dec 30, 2016 4:43 pm
Forum: OpenGLES
Topic: Teaching a Functional Programming style via 2D game dev
Replies: 11
Views: 4513

Re: Teaching a Functional Programming style via 2D game dev

jahboater wrote:Do publish your work when its complete!
Have you heard of "README-Driven Development"?

I've started a GitHub repo here https://github.com/DuncanCragg/Onex!

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by Duncan Cragg
Fri Dec 30, 2016 3:06 pm
Forum: OpenGLES
Topic: Teaching a Functional Programming style via 2D game dev
Replies: 11
Views: 4513

Re: Teaching a Functional Programming style via 2D game dev

I was just questioning why it isn't written in the "new language", why resort to another, very old, language? Unless the older language does a better job, in which case the need for a new language is in doubt ;) Um, well my plan is only to take the Java interpreter for my FP language and rewrite it...
by Duncan Cragg
Fri Dec 30, 2016 1:41 pm
Forum: OpenGLES
Topic: Teaching a Functional Programming style via 2D game dev
Replies: 11
Views: 4513

Re: Teaching a Functional Programming style via 2D game dev

Sorry - I have been a big vague! I did say 'API' in the first posting, then 'language' in the second! :roll: You can do Functional Programming style in C - it's a bit of a trick, but possible. That plus a high-level gaming API such as in Raylib, can give what I want. But I also have a proper Functio...
by Duncan Cragg
Fri Dec 30, 2016 12:16 pm
Forum: OpenGLES
Topic: Teaching a Functional Programming style via 2D game dev
Replies: 11
Views: 4513

Re: Teaching a Functional Programming style via 2D game dev

Thanks to you both for the pointer, but Raylib isn't about helping non-programmers to program! As you said yourself, it's designed "to teach the basis of videogames programming", not programming itself. My idea is to help people of all ages and abilities learn to write satisfying programs in a very ...
by Duncan Cragg
Thu Dec 08, 2016 10:22 pm
Forum: OpenGLES
Topic: Teaching a Functional Programming style via 2D game dev
Replies: 11
Views: 4513

Teaching a Functional Programming style via 2D game dev

Hiya! I'm thinking about writing a simple, 2D, sprite-oriented games engine, with a really accessible API. This would be aimed at teaching kids (and maybe adults) a Functional Programming style - whilst having fun! It will be written in C and GLES, and of course will be open source on GitHub. Anyone...

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