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by yzi
Mon Oct 17, 2016 7:38 pm
Forum: Gaming
Topic: Uae4arm: Amiga emulator with JIT and DispmanX
Replies: 591
Views: 160954

Re: Uae4arm: Amiga emulator with JIT and DispmanX

- remove "#define SOUND_USE_SEMAPHORES" Did you check that it's not only this modification that remove the graphical glich appearing each couple of seconds ? No, I don't think I tested that in v 0.4. But updating to v 0.5 removed the _graphics_ glitches, even though the semaphore-locking thing was ...
by yzi
Sat Oct 15, 2016 8:50 pm
Forum: Gaming
Topic: Uae4arm: Amiga emulator with JIT and DispmanX
Replies: 591
Views: 160954

Re: Uae4arm: Amiga emulator with JIT and DispmanX

No, I don't have the changes in any publicly available repo. The changes I made were quite simple * in sd-pandora/sound.h, change the number and size of buffers from #define SOUND_BUFFERS_COUNT 4 #define SNDBUFFER_LEN 2048 to: #define SOUND_BUFFERS_COUNT 32 #define SNDBUFFER_LEN 256 so now "SNDBUFFE...
by yzi
Fri Oct 14, 2016 9:10 pm
Forum: Gaming
Topic: Uae4arm: Amiga emulator with JIT and DispmanX
Replies: 591
Views: 160954

Re: Uae4arm: Amiga emulator with JIT and DispmanX

With my changes, I don't get buffer underruns either. With the original semaphore thing in place, there are occasional buffer underruns.
by yzi
Fri Oct 14, 2016 8:52 pm
Forum: Gaming
Topic: Uae4arm: Amiga emulator with JIT and DispmanX
Replies: 591
Views: 160954

Re: Uae4arm: Amiga emulator with JIT and DispmanX

Has Chips's uae4arm-rpi worked perfectly for everyone else? I've been using it in a Raspi2 for about a year now, 720p50 video mode. In version 0.4, there was a small glitch with video sync - every 6 or 7 seconds, the emulator would "pause" for one frame, making a tiny little stop e.g. in scrollers, ...
by yzi
Sun Feb 14, 2016 8:06 pm
Forum: Other programming languages
Topic: UCBLogo editor
Replies: 3
Views: 1283

Re: UCBLogo editor

You can set Nano as the default editor.

Type in the following command

seteditor "nano


After that you can say "ed", and it will open the Nano editor.

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