Yes, I added: GLint val=0; char xx[255]; glGetIntegerv(GL_MAX_TEXTURE_SIZE, &val); sprintf(xx, "\nCOGLES2ExtensionHandler::initExtensions - GL_MAX_TEXTURE_SIZE = %i \n", val); printf(xx); Previous and after OpenGL initialization at /opt/vc/src/hello_pi/hello_triangle/triangle.c Output was like this:...