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by CockPitt
Wed Apr 11, 2018 1:02 pm
Forum: Gaming
Topic: Xash3D Engine on Raspberry Pi
Replies: 257
Views: 57517

Re: Xash3D Engine on Raspberry Pi

First of all, sorry if I'm bumping this post :oops: However, I've found a solution to this. It might not be the most clean but it works flawlesly. Whats Happening: Makefile is trying to find "min" and "max" which are found in the math.h library. For some reason I found that none of them are present...
by CockPitt
Mon Aug 21, 2017 9:50 pm
Forum: Gaming
Topic: Xash3D Engine on Raspberry Pi
Replies: 257
Views: 57517

Re: Xash3D Engine on Raspberry Pi

I posted this "guide" a while ago and it apparently is pretty hard to find. I don't know if it still works, but I believe to remember that the SDL2 version used in this guide is outdated. This http://choccyhobnob.com/tutorials/sdl2-2-0-5-on-raspberry-pi/ website shows how to compile the newest versi...
by CockPitt
Wed Jan 18, 2017 6:48 pm
Forum: Gaming
Topic: Xash3D Engine on Raspberry Pi
Replies: 257
Views: 57517

Re: Xash3D Engine on Raspberry Pi

When I prepared Xash3D, XashXT and hlsdk I noticed that hl.so won't compile correctly. Here is the output: http://pastebin.com/KNYHKqVM Do I need to fix this before I can provide you a debug BacktTrace? In the Makefile.rpi the SDL_PATH is the same as in the Pandora Makefile. But the directory doesn'...
by CockPitt
Fri Jan 13, 2017 11:30 pm
Forum: Gaming
Topic: Xash3D Engine on Raspberry Pi
Replies: 257
Views: 57517

Re: Xash3D Engine on Raspberry Pi

Thanks, it worked :) I noticed that the game segfaults every time the player dies. The console output looks like this: [email protected]:~/Half-Life $ LIBGL_FB=1 LIBGL_BATCH=1 LD_LIBRARY_PATH=/opt/vc/lib:/home/pi/glshim/lib:. ./xash3d -console -debug -nosound LIBGL: Initialising gl4es LIBGL: Batch mode...
by CockPitt
Fri Jan 13, 2017 4:30 pm
Forum: Gaming
Topic: Xash3D Engine on Raspberry Pi
Replies: 257
Views: 57517

Re: Xash3D Engine on Raspberry Pi

For some reason the crowbar and other weapons aren't displayed in the game. Have you got any ideas on how to fix this?
by CockPitt
Thu Jan 12, 2017 4:00 pm
Forum: Gaming
Topic: Xash3D Engine on Raspberry Pi
Replies: 257
Views: 57517

Re: Xash3D Engine on Raspberry Pi

I recompiled SDL2, but this time I used a different tutorial, which uses the version 2.0.5 instead of 2.0.3. http://choccyhobnob.com/tutorials/sdl2- ... pberry-pi/

And Half-Life works again :D
by CockPitt
Tue Oct 18, 2016 7:53 pm
Forum: Gaming
Topic: Xash3D Engine on Raspberry Pi
Replies: 257
Views: 57517

Re: Xash3D Engine on Raspberry Pi

The valve folder comes from the windows version. It should work, though. The same folder worked before on my Pi.

May there be an issue with sdl or glshim?
by CockPitt
Tue Oct 18, 2016 2:53 pm
Forum: Gaming
Topic: Xash3D Engine on Raspberry Pi
Replies: 257
Views: 57517

Re: Xash3D Engine on Raspberry Pi

Even without "-dedicated" the output is still the same :( [email protected]:~/Half-Life $ LIBGL_FB=1 LIBGL_BATCH=1 LD_LIBRARY_PATH=/opt/vc/lib:. ./xash3d -console -debug [14:51:59] . is working directory now ================================================================================ (build 3224) s...
by CockPitt
Tue Oct 18, 2016 10:48 am
Forum: Gaming
Topic: Xash3D Engine on Raspberry Pi
Replies: 257
Views: 57517

Re: Xash3D Engine on Raspberry Pi

client.so is in it's place. The output didn't change at all. There is still no window popping up. I googled "Please add "defaultmap" cvar with default map name to your server.cfg!" and read that I should add "-dedicated" to my launch options. Still no changes. Then I edited "server.cfg" and added de...
by CockPitt
Mon Oct 17, 2016 6:56 pm
Forum: Gaming
Topic: Xash3D Engine on Raspberry Pi
Replies: 257
Views: 57517

Re: Xash3D Engine on Raspberry Pi

[email protected]:~/Half-Life $ grep "hl_i386.so" valve/* -rn valve/gameinfo.txt:13:gamedll_linux "dlls/hl_i386.so" valve/liblist.gam:9:gamedll_linux "dlls/hl_i386.so" As far as I understand "liblist.gam" creates "gameinfo.txt". Removing "gameinfo.txt" didn't change much. At launch the file is being r...
by CockPitt
Mon Oct 17, 2016 3:58 pm
Forum: Gaming
Topic: Xash3D Engine on Raspberry Pi
Replies: 257
Views: 57517

Re: Xash3D Engine on Raspberry Pi

Building xash3d works now, but the console output at launch of the game hasn't changed.

I'll attach some pictures of ccmake, so you can check if the flags are set correctly:
http://imgur.com/a/t8qom
by CockPitt
Mon Oct 17, 2016 9:51 am
Forum: Gaming
Topic: Xash3D Engine on Raspberry Pi
Replies: 257
Views: 57517

Re: Xash3D Engine on Raspberry Pi

These are the instructions I'm following to build xash3d: cd ~ git clone https://github.com/ptitSeb/xash3d git clone https://github.com/ptitSeb/halflife cp -a halflife/. xash3d/hlsdk/ cd xash3d cmake . -DRPI=ON -DXASH_SDL=ON -DXASH_VGUI=OFF -DHL_SDK_DIR=hlsdk/ -DCMAKE_C_FLAGS="-mcpu=cortex-a7 -mfloa...
by CockPitt
Sun Oct 16, 2016 9:20 am
Forum: Gaming
Topic: Xash3D Engine on Raspberry Pi
Replies: 257
Views: 57517

Re: Xash3D Engine on Raspberry Pi

Whenever I try to follow my guide, I get the same output at launch: [email protected]:~/Half-Life $ LIBGL_FB=1 LIBGL_BATCH=1 LD_LIBRARY_PATH=/opt/vc/lib:/home/pi/glshim/lib:. ./xash3d -console -debug [09:16:40] . is working directory now ==================================================================...
by CockPitt
Sat Oct 15, 2016 4:02 am
Forum: Gaming
Topic: Xash3D Engine on Raspberry Pi
Replies: 257
Views: 57517

Re: Xash3D Engine on Raspberry Pi

@super123 I remember it running pretty well on the Raspberry Pi, for it's graphical capabilities. I finished the campaign multiple times and most scenes ran at quite decent framerates (I can't provide fps numbers because the Frame counter doesn't work). Only the audio output was poor and full of stu...
by CockPitt
Tue Mar 15, 2016 7:03 pm
Forum: Gaming
Topic: Xash3D Engine on Raspberry Pi
Replies: 257
Views: 57517

Re: Xash3D Engine on Raspberry Pi

When I tried to reproduce the error I experienced no throw backs at all. I played a bit around and noticed that it's the "-console" launch instruction is responsible for the issue. It has never been a problem before so I don't know why this happens. I'm not sure if a backtrace for this error even wo...
by CockPitt
Tue Mar 15, 2016 3:46 pm
Forum: Gaming
Topic: Xash3D Engine on Raspberry Pi
Replies: 257
Views: 57517

Re: Xash3D Engine on Raspberry Pi

@ptitSeb I formatted my sd-card again and rebuilt everything. Now I can clearly say it's not because of the driver, Half-Life keeps throwing me back into the main menu. The driver has never been enabled on this OS. The only thing I could imagine causing it is this command: "sudo ldconfig". I added i...
by CockPitt
Sun Mar 13, 2016 4:44 pm
Forum: Gaming
Topic: Xash3D Engine on Raspberry Pi
Replies: 257
Views: 57517

Re: Xash3D Engine on Raspberry Pi

@GAMELASTER I'm curious if it worked? Today I successfully launched Half-Life with the new OpenGL driver on my old screen (1920x1080). I skipped the glshim part and launched by typing: LIBGL_FB=1 LIBGL_BATCH=1 LD_LIBRARY_PATH=/opt/vc/lib:. ./xash3d -console -debug -nosound I disabled sound because i...
by CockPitt
Sun Mar 06, 2016 7:46 pm
Forum: Gaming
Topic: Xash3D Engine on Raspberry Pi
Replies: 257
Views: 57517

Re: Xash3D Engine on Raspberry Pi

Yes I'm using an X server. Are you using wheezy or jessie? I have had similar problems with wheezy. Also what command are you using to launch the game?
by CockPitt
Sun Mar 06, 2016 7:07 pm
Forum: Gaming
Topic: Xash3D Engine on Raspberry Pi
Replies: 257
Views: 57517

Re: Xash3D Engine on Raspberry Pi

@GAMELASTER About the warning: The problem is not glshim but SDL2. Currently we're trying to build it into another directory. But xash3d doesn't compile anymore so we're trying to change enviroment variables to make it work again. About launching Half-Life: So you are using SSH or console only? I do...
by CockPitt
Sun Mar 06, 2016 3:58 pm
Forum: Gaming
Topic: Xash3D Engine on Raspberry Pi
Replies: 257
Views: 57517

Re: Xash3D Engine on Raspberry Pi

Well, I'm not good in backtrace reading that's more ptitSeb's specialty. But I know how to build it. Are you using ptitSebs's repos? Did you compile SDL2 with OpenGL support? And have you ever played the game a little before copying the valve folder? I can give you a preview of the upcoming guide. M...
by CockPitt
Sun Mar 06, 2016 12:55 pm
Forum: Gaming
Topic: Xash3D Engine on Raspberry Pi
Replies: 257
Views: 57517

Re: Xash3D Engine on Raspberry Pi

@ptitSeb The step-by-step guide almost complete. But it seems like "ccmake Makefile.rpi" doesn't work. I'm pretty sure it worked before. Now it says the source is a file not a directory. http://imgur.com/8OyxHvI @GAMELASTER To answer your question, the Half-Life campaign works good. Only console isn...
by CockPitt
Sat Mar 05, 2016 10:03 pm
Forum: Gaming
Topic: How to setup Minecraft 1.8.9 on RaspPi2
Replies: 408
Views: 257552

Re: How to setup Minecraft 1.8.9 on RaspPi2

Great job. Minecraft running on the Raspberry Pi 3 looks pretty smooth. Very impressive. Is it possible to connect to servers with the Pi?
by CockPitt
Thu Mar 03, 2016 4:01 pm
Forum: Gaming
Topic: Xash3D Engine on Raspberry Pi
Replies: 257
Views: 57517

Re: Xash3D Engine on Raspberry Pi

Hmm, seems like that makes no difference. [email protected]:~/xash3d $ echo $PATH /usr/local/sbin:/usr/local/bin:/usr/sbin:/usr/bin:/sbin:/bin:/usr/local/games:/usr/games [email protected]:~/xash3d $ PATH=/home/pi/SDL2GL/bin:$PATH [email protected]:~/xash3d $ PKG_CONFIG_PATH=/home/pi/SDL2GL/lib/pgk-config:$P...
by CockPitt
Wed Mar 02, 2016 7:46 pm
Forum: Gaming
Topic: Xash3D Engine on Raspberry Pi
Replies: 257
Views: 57517

Re: Xash3D Engine on Raspberry Pi

I don't know whether I interpreted your instructions right or not. I set "PATH=/home/pi/SDL2GL/bin" and "PKG_CONFIG_PATH=/home/pi/SDL2GL/lib/pgk-config". cmake didn't work after that, so I had to run it with "/usr/bin/cmake" but the output didn't change. [email protected]:~/xash3d $ PATH=/home/pi/SDL2G...
by CockPitt
Tue Mar 01, 2016 4:25 pm
Forum: Gaming
Topic: Xash3D Engine on Raspberry Pi
Replies: 257
Views: 57517

Re: Xash3D Engine on Raspberry Pi

@ptitSeb: Which libs shall I overwrite? I tried a few but either SDL2 + SDL2_image is not found or c++ and cc are missing.
ccmake looks like this: http://imgur.com/i0EWk9H&4dJsQLa

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