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by crossmodder
Thu Apr 23, 2015 6:20 am
Forum: Gaming
Topic: Doom 3 on Raspberry Pi 2
Replies: 26
Views: 14849

Re: Doom 3 on Raspberry Pi 2

This is amazing... considering its running at 50% CPU on a single core; does the engine support multicore SMP? And whatabout turning off the bells and whistles? effects etc?
by crossmodder
Wed Apr 15, 2015 10:36 am
Forum: C/C++
Topic: how to use the gcc flags to enable NEON optimisations
Replies: 21
Views: 7620

Re: how to use the gcc flags to enable NEON optimisations

I was looking up information on NEON/VC4 when i came across both this thread and the one below so thought I'd share it; post on NEON development from pcsxreARMed's NEON plugin dev: The downside is that it's hard to write NEON code that's actually fast. GCC has a long way to go before it even underst...
by crossmodder
Wed Apr 15, 2015 8:31 am
Forum: Graphics programming
Topic: OpenGL ES 3.0
Replies: 14
Views: 12457

Re: OpenGL ES 3.0

No matter what instructions or features CPU has - emulating GPU will be slower than if the GPU had native support. Isnt OpenGL more of an "instruction set" rather than a specific hardware implementation? So a OGL3.0 gpu isnt actually being emulated...? Correct me if I'm wrong but, from what Ive bee...
by crossmodder
Wed Apr 15, 2015 3:54 am
Forum: Graphics programming
Topic: OpenGL ES 3.0
Replies: 14
Views: 12457

Re: OpenGL ES 3.0

So just out of curiosity the functions that would need to be emulated would they be able to take advantage of armv7's features? E.g NEON SIMD etc
by crossmodder
Tue Apr 14, 2015 3:26 pm
Forum: Graphics programming
Topic: OpenGL ES 3.0
Replies: 14
Views: 12457

Re: OpenGL ES 3.0

Hi guys i would really like to try this on the pi2 but it requires ogles3.0:

https://www.youtube.com/watch?v=484umZ0UrI0

Will the pi2 have ogles3.0 suppprt? I heard that anholt is working on a full ogl driver so does that imply that ogles3 will also be supported since ogles is a subset of ogl?

Thnx
by crossmodder
Fri Apr 03, 2015 6:10 am
Forum: Gaming
Topic: Unvanquished FPS
Replies: 12
Views: 2185

Re: Unvanquished FPS

I guess an SD card swap is too slow XD? Though looking at the growth of ram on the original pi1 : https://en.wikipedia.org/wiki/Raspberry_Pi#Hardware it isnt completely far fetched to think that a later board revision might meet RAM specs... Also it seems theyve done some multithreading work : Some ...
by crossmodder
Thu Apr 02, 2015 4:12 pm
Forum: Gaming
Topic: Unvanquished FPS
Replies: 12
Views: 2185

Re: Unvanquished FPS

REQUIREMENTS CPU RAM OPENGL GPU
Minimum 2GHz 2GB 2.1 Intel GMA3000
https://www.unvanquished.net/?page_id=318

Whatbout 2.1?
by crossmodder
Thu Apr 02, 2015 3:55 pm
Forum: Gaming
Topic: Unvanquished FPS
Replies: 12
Views: 2185

Re: Unvanquished FPS

by crossmodder
Thu Apr 02, 2015 3:42 pm
Forum: Gaming
Topic: Unvanquished FPS
Replies: 12
Views: 2185

Re: Unvanquished FPS

Just wondering if the pi2 could run this?
by crossmodder
Sat Mar 21, 2015 4:54 am
Forum: Other projects
Topic: PI2 On Pyra Case Adaptation
Replies: 1
Views: 1095

PI2 On Pyra Case Adaptation

Hi Guys, This is a follow up to my original post on the compute module sub-forum: http://www.raspberrypi.org/forums/viewtopic.php?f=98&t=103641 Just wondering how many of you pi2 owners out there would be interested in having a "professionally" made(mould injected) netbook like enclosure(w/gaming co...
by crossmodder
Wed Mar 11, 2015 9:49 am
Forum: Compute Module
Topic: Compatibility with Open Pandora Pyra
Replies: 0
Views: 679

Compatibility with Open Pandora Pyra

Hi Guys, Was just looking at the successor to the Open Pandora, the pyra, and heard that the board would also be using a similar concept to pi's compute module so I was wondering if the rbpi2's compute module could be adapted to run on the Pyra? http://boards.openpandora.org/topic/16746-populated-ma...

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