Programming

Maker

Apply higher-order programming techniques to solve real-world problems

Qualifying statement:

Learners are able to make use of a variety of programming paradigms, and combine data from various systems to solve complex, real-world problems.

Example Outcomes

  • Can use a variety of programming paradigms in their programs, choosing techniques appropriate to the problem being tackled
  • Can implement and use a variety of more complex data structures in their programs, such as trees, graphs, and sets
  • Can integrate user interface constructs such as GUIs into their solutions

Example Projects

  • Create an importable module that interacts with the Minecraft API, allowing the easy construction and manipulation of large structures
  • Create an automated maze generator for producing differently sized mazes that are suitable for displaying on an LED matrix
  • Create a web-based front end for a HAB balloon, where sensor data is displayed in real time when received via radio