Recreate the sprite-following Options from Gradius using Python | Wireframe issue 16

Learn how to create game objects that follow the path of the main player sprite. Raspberry Pi’s own Rik Cross explains all. Gradius First released by Konami in 1985, Gradius pushed the boundaries of the shoot-’em-up genre with its varied level design, dramatic boss fights, and innovative power-up system. One of the most memorable of … Continue reading Recreate the sprite-following Options from Gradius using Python | Wireframe issue 16