Tag:
3D

Real-time depth perception with the Compute Module

Liz: We’ve got a number of good friends at Argon Design, a tech consultancy in Cambridge. (James Adams, our Director of Hardware, used to work there; as did my friend from the time of Noah, @eyebrowsofpower; the disgustingly clever Peter de Rivaz, who wrote Penguins Puzzle, is an Argon employee; and Steve Barlow, who heads Argon up,... Continue reading

PiFox: bare-metal ARM assembly language Star Fox

Here’s something rather special, which should resonate with those of you over a certain age. Star Fox was a Nintendo game for the SNES, released back in 1993 with fast, 3D gameplay – the player travels at high speed along a bounded path, avoiding and shooting obstacles and enemies, while picking up power-ups. Those obstacles were filled 3D... Continue reading

Pi 3D scanner: a DIY body scanner

The blog’s rather late today but definitely worth the wait we think. It’s an jaw-droppingly brilliant Raspberry Pi-driven 3D scanner by Richard Garsthagen . He used it recently to scan over 200 people at the Groningen Makerfaire with spectacular results: Richard’s site has details on recent events (including the best party ever: a scanning party) and instructions... Continue reading

3D parametric plotter

This video from Benedek93 is a little slow to get going, but it’s well worth watching all the way through for a really tight demonstration of what you can achieve with OpenGL ES on the Pi.  Benedek says: Recently I’ve started going through a tutorial for modern OpenGL programming again (I can recommend it:http://arcsynthesis.org/gltut/ ), and on... Continue reading

The view from Gordon’s helmet

Liz: if you haven’t entered our contest to win a pre-production camera board, have a look at the post explaining what you’ll need to do. And if you’re looking for inspiration, here’s a guest post from Gordon, our Head of Software, about a mini-HD camera project he worked on at home using the prototype boards... Continue reading

A perfunctory post about processors and Peter’s Penguins Puzzle

Buy one processor, get 48 free! As well as an ARM processor, the Raspberry Pi’s system on a chip (SoC) also contains 48 extra processors optimised for the calculations involved in 3d graphics. As an example of how to use these processors on the Raspberry Pi, Peter de Rivaz (an old and revoltingly clever friend of... Continue reading

Pi3D

Liz: Some news from Tim Skillman – which is going to be particularly interesting for those of you who wanted to use the accelerated 3D potential of the Raspberry Pi, but who didn’t fancy getting down and dirty with OpenGL ES. Pi3D is still a work in progress, but there’s already plenty you can already... Continue reading