DirectFB


22 posts
by dfbdok » Sun Dec 25, 2011 4:20 pm
Hi,

we'll be porting DirectFB to the device as soon as we've got one of those.

Anybody interested may join us, of course.

Cheers!

Denis Oliver Kropp
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by asb » Sun Dec 25, 2011 10:00 pm
Fantastic, DirectFB seems like a great option for the Raspi.
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by Point3Forever » Sun Dec 25, 2011 10:09 pm
That's awesome! It's great to see more developers look to the r-pi.
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by Lakes » Sun Dec 25, 2011 10:35 pm
I had to look up what DirectFB was, heres a wiki link
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by jamesh » Mon Dec 26, 2011 9:48 am
dfbdok said:


Hi,

we'll be porting DirectFB to the device as soon as we've got one of those.

Anybody interested may join us, of course.

Cheers!

Denis Oliver Kropp


Thanks Denis, that's good news!

James
Volunteer at the Raspberry Pi Foundation, helper at Picademy September, October, November 2014.
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by dfbdok » Mon Dec 26, 2011 11:36 am
Any hope we may get a board before the actual production?

*pray*

DoK
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by jamesh » Mon Dec 26, 2011 8:25 pm
dfbdok said:


Any hope we may get a board before the actual production?

*pray*

DoK


Well we don't actually have any beta boards except the couple already brought up and no alphas. If some come spare I am sure you will be considered, given what you do.
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by r_3 » Mon Dec 26, 2011 9:29 pm
Hi All , what about a Be-Like GameKit ?
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by eljedi » Sun Jan 01, 2012 8:49 pm
wow!

Fantastic, I was planning to port directfb to raspberry pi once I get one..  incredibly better to have people from directfb working on it.

Definitively I'm in!!
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by mard0 » Thu Jan 05, 2012 7:00 pm
I'm quit the directfb n00b so please fill me in here.

GTK, QT and enlightenment 17 run on directfb. This would make running a X-server pretty much redundant right. Enlightenment would take care of the window management, GTK or QT would take care of all the decoration inside the window. Unless the app would specifically depend on X could you not save allot of memory by running everything ontop op directfb rather then X, right?

Mard0

P.s. does directfb also have opengl ES 2.0?
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by gamaral » Thu Mar 15, 2012 6:14 pm
I'd love to help! I'm no DirectFB expert, but I'm sure I can help somehow. :)
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by kesmikcuz » Fri Apr 06, 2012 11:22 pm
Just heard about DFB today and was delighted to see a link to Raspi here!
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by MattPurland » Sun Apr 22, 2012 7:44 pm
I'm very glad to hear DirectFB is being ported to the Raspi, the project I have in mind would ideally not use X11, so this would be perfect!
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by MattPurland » Sun Apr 22, 2012 7:52 pm
mard0 said:


P.s. does directfb also have opengl ES 2.0?


I'd really like to know this too, OpenGL ES outside of X11 is something I really want to do
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by MattPurland » Wed May 16, 2012 12:32 pm
Any updates on this? Did you get a Pi to play with?
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by SquallStrife » Fri May 18, 2012 9:32 am
Another vote for DirectFB+OpenGL ES here.

I want SDL apps to use less CPU updating the screen. :)
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by csgabe » Sun May 20, 2012 9:26 am
It seems they received the Raspberry Pi:
https://plus.google.com/109054407220184 ... 8h2MF55fgC
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by gregd72002 » Mon Jun 04, 2012 6:22 pm
Is there any update on this? I'm really looking forward to get my hands on DirectFB + GTK
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by rosewelltech » Mon Jul 16, 2012 4:59 pm
Unfortunately this was rather difficult to find, but have a look here --> https://plus.google.com/109054407220184149542/posts

Look for -- DirectFB on Raspberry PI at 1280x800 with Compositor and Pinguin App at 45 frames per second!

OpenGL ES 2 acceleration is working.
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by DazzF » Sun Aug 19, 2012 5:39 pm
Any update on this one... would like to get this up and running on my PI
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by pasnox » Sat Sep 08, 2012 4:36 pm
Any git we can clone to build our directfb ??
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by gregd72002 » Mon Sep 10, 2012 12:32 pm
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