OpenGL ES2 and the RaspberryPi


4 posts
by andyreal » Sat Aug 25, 2012 4:56 pm
I came across Crank Software's Storyboard Suite whilst researching OpenGL ES2
It now, apparently, also handles OpenGL ES2.
It seems well suited to use in teaching as it hides a lot of the "gnarly" OpenGL ES2 details from
those more interested in creating rich graphics rather than "low level coding" ...
Has anybody explored its use on the RaspberryPi ?
If you are also experimenting with it on an Android or other platform any observations and experiences
would be most useful
Thanks
Posts: 5
Joined: Tue Aug 21, 2012 12:44 am
Location: London
by jmacey » Sat Aug 25, 2012 5:24 pm
If you just want to Graphics etc in an easy manner I would look at the QtonPi project as this will allow you to do similar things but is free

http://qt-project.org/wiki/Qt-RaspberryPi

Jon
Posts: 135
Joined: Thu May 31, 2012 1:05 pm
by andyreal » Wed Sep 12, 2012 11:30 am
HI Jon,
Many thanks for this ....
... Free and does the job so in many ways better for teaching in these "depressed" times ...
Have you come across the following :
http://labb.zafena.se/?p=547 (also at http://jogamp.org/blog/)
I liked the Lego case for the RaspberryPi ...
Andrew
Posts: 5
Joined: Tue Aug 21, 2012 12:44 am
Location: London
by jagoda » Sat Nov 03, 2012 12:35 pm
Hi there,
Some positive feedback from various sources re. the RaspberryPi workshops I posted on www.absolutebeginners.uk.com ...
so, I have been sketching out an introductory two day OpenGL ES2 workshop ....
Sufficient to provide an overview of the essential concepts, and to be able to build, run, and
modify OpenGL ES2 examples on the raspberryPi.
I've also been pondering on a C++ programming workshop ... covering the basics as well as some Arduino like C++ classes for use with RaspberryPi interfacing projects.
All contributions gratefully accepted
Posts: 40
Joined: Fri Nov 02, 2012 8:46 am